This post contains spoilers for the first Assassin's Creed game, so if you don't want spoilers, don't read this.
Hi! so I was playing through Assassin's Creed again the other day, and I realized how much harder it is than the other games. The templars you have to fight before you get to face Robert de Sable actually killed me two times before I realized what was going on, the counters were way, way harder to perform, and if a templar caught you missing a counter, you lost a big chunk of your health, which you couldn't just replace in one second through medicine. Overall i think Assassin's Creed has a smooth difficulty level, you almost never die or fail so it doesn't interrupt the flow of the game, but it's hard enough to keep you a bit alert.
I played Assassin's Creed: Brotherhood afterwards, and I was just toying with about ten guards, I had twelve health squares, 120 replacement squares in the form of medicine, and I annilated ten guards in maybe a minute without losing a SINGLE ONE (I didn't even use those super-assassins). And I thought of how much easier the games have become, so my question is, would you like to see difficulty modes in Assassin's Creed III and future games in the franchise? Like easy mode being even easier than the second game, medium mode about the same, hard mode like the first game and extreme like, actualy, you know, hard.
Myself I would really like it, there are different gamers out there, casual gamers who's never played a game before, average players who just want to relax after work who doesn't want everything to be super-easy but not having to repeat everything all the time in dark souls style, and players like myself who wants a challenge when they play. Tell me what you guys think!