Since Sima is on hiatus for the foreseeable future, I figured I'd fill in for this Assassinews edition.
In an interview in Stephen Totilo, Yves Guillemot stated that "We are making sure the teams who are creating the different iterations have enough time—two years, three years, so that they can take risk and they can change the concept enough so that it can be appealing and fresh," and also that "Our job is to make sure the teams have enough power, enough energy and enough time to take the necessary steps to create a high quality game."
While Black Flag appears to have taken some steps back and the developers have evaluated prior entries into the series – such as the freedom from full synchronization requirements – only time can tell how efficiently their efforts display themselves in the final product, especially after the many bugs and glitches that Assassin's Creed III was riddled with.
Meanwhile, following on from Patrice Désilets' termination from Ubisoft, the game designer has upheld his promise to seek legal discourse by filing for a settlement of $400,000 and the rights to purchase 1666: Amsterdam, as reported originally by the Canadian newspaper La Presse and then GameInformer.
Responding to this, Ubisoft has issued this statement:
- "As stated before, the acquisition of THQ Montréal in January allowed Ubisoft to welcome 170 experienced developers to our existing and renowned workforce. Unfortunately, the discussions between Patrice Désilets and Ubisoft aimed at aligning Patrice's and the studio's visions were inconclusive. We received Patrice's legal request and will address it in court. We will make no further comment at this point."
Subsequently, the title remains 'on hold'.
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