"You see the shimmer, you hear the words, but you do not know. Let me enlighten you."
―Me, just now.

Right, well firstly, here is my one and only spoiler warning for this blog. If you haven't completed Brotherhood, or do not want the ending spoiled for you, go away now.

Juno, not Minerva

Having just made a number of posts on the official forums, I believe it would be worth my creating a blog to share my views, and to hear your own. So without further ado, here goes. Upon entering the catacombs beneath il Colosseo, Desmond Miles is confronted by another pre-recorded member of the First Civilisation. Although her name is never explicitly given, it is hinted that she is in fact Juno; Lucy mentions the Santa Maria Aracoeli is built on top of the old Temple of Juno, this in turn suggests that the Temples mentioned in ACII may well be the Temples of Juno, Minerva and Jupiter (see Capitoline Triad). After arriving at the Santa Maria Aracoeli, Desmond proceeds to make his way to the platform high above the ground. Along his journey, Juno provides another dialogue. In it she says: "Here is a safe place. Eternal. To store objects. Words. Wisdom. But not life. Almost did we have the means. But time…time erodes us. We can distract him. We can see past him. Faint left when he strikes right. But his reach is so very long. His stamina unending. We cannot evade his grasp. Not forever." Now, who exactly she is referring to I do not know, although I suspect she may be talking about Ezio and his descendant, Desmond, though I cannot be sure.

Anyways, after entering the Vault Juno reappears and preaches the following:

"A hundred years I might speak and still you would not know us. You with five senses. Us with six. The one we kept from you. To be safe. Now, you can never know. Only try. Grasp. You can SEE. SMELL. TASTE. TOUCH. HEAR. Knowledge has been blocked away. After, when the world became undone, we tried to pass it through the blood. Tried to join you with us. You see the blue shimmer. You hear the words. But you do not know. WE SHOULD HAVE LEFT YOU AS YOU WERE. It is hard to stay contained. Knowing as we do. We wait for you Desmond. You will come here. You will activate us. You will know only when it is too late. "

Eagle Vision and the "Sixth sense"

This is where it starts to get interesting (yes, it was all pretty boring up to the point). Juno tells Desmond that whilst humanity only has five "senses", sight, smell, taste, touch and hearing, the First Civilisation have six: the sixth one is "knowledge". Now whilst it is not explicitly said what this knowledge is, what it constitutes, or what is enables TWCB to sense, here speech does provide hints. Take the line "Knowledge has been blocked away.[…] You see the blue shimmer. You hear the words. But you do not know." Now, the "blue shimmer" is, without a shadow of a doubt, the Eagle Vision, which we know to be a by-product of human/First Civilisation inter-breeding. This suggests that Eagle Vision is a watered down version of the "knowledge" Juno talks about, and that it provides the members of Desmond's lineage only a glimpse of what was possible with the full knowledge.

"After, when the world became undone, we tried to pass it through the blood. Tried to join you with us. You see the blue shimmer. You hear the words. But you do not know. WE SHOULD HAVE LEFT YOU AS YOU WERE." From this I have come to the following conclusion: the "world became undone" is more than likely referring the Human-First Civilization War and the catastrophe that followed. After the war, with the First Civilisation on their way to extinction, attempts were made to pass on the sixth sense to humanity, their own creations. However, they were only ever able to pass on the watered down version that is Eagle Vision, the "blue shimmer" as Juno calls it.

After completing the puzzle, Desmond asks Lucy Stillman, Shaun Hastings and Rebecca Crane if they heard what Juno had said to him, Lucy replies that they heard nothing. This accounts for the line "You hear the words." Juno is talking to Desmond through his sixth sense, and as such only Desmond can hear her words; this explains why none of the others heard what was said.

Ultimately, I believe that the sixth sense, or "knowledge" was a gift that allowed the First Civilisation to know all they needed to about the alignment and intentions of those they looked upon, whereas Eagle Vision only shows you the alignment and provides hints as to what should be done (like an advanced form of instinct or intuition), the intentions of those being viewed upon ultimately remain a mystery (unless otherwise learned).

Credit scene

This is a short section, made up entirely of my own OR, but worth a mention in my honest opinion.

During the credits, you hear two individuals discussing Desmond. One mentions that he is going into shock, and argues against the decision to return him to the Animus when the second individual suggests doing so. The second individual also says that the have no choice but to return him to the Animus, to prevent his death. Now, these two are both men, and neither of them are Shaun Hastings. Now, if you lot took the time to read all the emails during the game, you will have spotted that Lucy had been conversing with an individual named "William", and that they were discussing Desmond and their concerns for his health. I believe that the two voices being heard are this William, and a second man also mentioned in one of William's emails (his name temporarily eludes me), and that they are both members of the Assassin Order.

Of course, their are those people out their who have picked up on Lucy being called a traitor, and as such it opens the possibility that William is not a member of the Assassins, but whatever affiliation Lucy truly serves (and don't go assuming I'm talking about the Templars', because I'm not… there may well be a third party involved for all we know).

So, that is it (for now), let's hear what you have to say?

The Fall #2

Just a small update to include some information that can be found in Assassin's Creed: The Fall - Issue #2. Obviously spoilers will follow.

At one point during the comic, Daniel finds himself in an Assassin camp; the overseer of the camp is then seen on the phone to an individual name Bill Miles. Of course, first thing you will probably realise is this is probably a relation to Desmond (his father, perhaps?), but something you may not notice immediately is that the name "Bill" is a shortened way of saying "William"; William M. anyone?

Assassin's Creed: Revelations

Hello all. Once again it time to delve into the ever-fascinating and highly convoluted mind of everybody's favourite prankster on this wiki; granted, it has been five months and eleven days since my last update, but I like to build up the suspense. Now, a lot has happened since I last update this blog, I survived another "World's gonna end" scare, I got a new car, got a promotion, and, erm… oh yer, Assassin's Creed: Revelations was announced.

On top of that little tidbit, Game Informer magazine have been regularly releasing information about the new game, a compilation of which can be found on 16*'s blog post; a teaser trailer for Revelations has also been released, and this trailer has thrown up some juicy information. So I'm going to be assuming that you've read all the information before you continue reading. Once again, spoilers' abound, so don't come crying if you read something you didn't want to know.

Down to business

1. As our Mission to Masyaf article shows, at some point in the year 1511 Ezio Auditore, now Grand Master of the Assassin Order, travels to the old Assassin fortress of Masyaf to rediscover the history of his Order. What he discovers when he arrives is a castle overrun by Templars. Infiltrating the castle, Ezio learns about an "ultimate weapon" deep within the fortress' inner sanctum, hidden their by none other than our friend Altaïr Ibn-La'Ahad. Unable to reach it without the seals, Ezio sets of for Constantinople. That we all know, but I've had a thought… just what exactly is this ultimate weapon, and why do the Templars want it so badly.
In my opinion, this "ultimate weapon" isn't a weapon at all, but is, in fact, the technology that allowed the First Civilisation to see into the future. It was this technology that allowed Minerva to foresee Desmond's viewing of Ezio's genetic memories, and so predict he would be viewing the memories within the Vault. It's is this technology that likely allows Altaïr to predict Ezio will come looking for the weapon, and so hides the seals where he knows Ezio will look; it is also, likely, the same technology that will allow Ezio to peer into the future and see, as the teaser trailer suggests, "[…]how all of this will end." Namely, the events surrounding Desmond during the modern times. This is also why the Templars' want the "weapon" so badly, as it will allow them to predict the future actions of the Assassin Order, and wipe them out accordingly.
2. Now, on to Eagle Sense. As you can see from my previous writings on the subject (just look up), I've had this theory for some time, so I hope you don't all start complaining I'm just copying theories others have posted since the Revelations announcement.
Assassin's Creed: Revelations introduces the new and improved version of Eagle Vision, dubbed "Eagle Sense". Although it has not been clearly defined, it seems blatantly obvious that this is a further step along the path to the full Sixth Sense possessed by the First Civilisation, as mentioned by Juno at the end of Brotherhood. As mentioned in Game Informer magazine, Eagle Sense "let's you focus on a character and see where he's been, […] You'll get an approximation of where he will go. If you're able to detect the path a guard will take, you can run ahead, set a bomb, and create a trap or an ambush." This fits nicely with what I said previously, about how the Sixth Sense allowed the First Civilisation to know all they needed to about the alignment and intentions of those they looked upon.

Well, that's it for now. I did have other things to add, though I cannot remember them in detail at the moment, so I'll likely update this blog again in the near future. Just remember folks, if these things do happen to appear in-game, I expect a massive number of you to go knocking down Ubi's door demanding to know where good ol' Jasca's name is in the credits! But no, a mention would be nice.

Well, let the discussions commence.