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- "We recently began traveling through the tunnels to avoid the guards, but many of the entrances in the city are broken. By using them, we can get to our destination rapidly, without encountering resistance."
- ―Niccolò Machiavelli regarding the tunnels.[src]
There were a total of nineteen tunnel entrances throughout Rome, but only one tunnel entrance was available initially, leaving the other eighteen to be renovated by paying a sum of florins to an architect. The three tunnels that were located outside of the Rosa in Fiore, Barracks, and the La Volpe Addormentata would be automatically renovated once the respective building fronting it was; making them the only ones that were required to be restored.
Each district could be accessed via the tunnel network, with the exception of the Vaticano District. Every standard entrance to the tunnels looked alike, and had the letters SPQR – an acronym for the Senatus Populusque Romanus – engraved over their gates. The allocation of the Roman tunnels are as follows:
- Tiber Island Hideout
- Piazza del Popolo
- Mausoleum of Augustus
- Capitoline Hill
- Rosa in Fiore
- Porte Tevere
Constantinople tunnel locationsEdit
- Fatih Camii
- Galata Mosque
- Bayezid Camii
- Gul Camii
- Hagia Sophia
To uncover new entrances, he used lanterns to light his path, and employed his skills in freerunning and lockpicking as well as utilizing magic lanterns that he came across at some of the Freemasons' exits.
In 1781, Connor emerged from the tunnels in a well in New York's militarized district to infiltrate Fort George, after his apprentices and the Marquis de Lafayette had cleared the sealed entrances for him.
- South District
- Central District
- North District
- North Port
- Old North Church
- West District
- Bowling Green
- City Hall
- Downtown Center (Fort George)
- North Dutch Church
- Old Dutch Church
- Smith and Company Brewery
- South Market
- East District
- North District
- East Countryside
- Presbyterian Church
- West Countryside
- In Brotherhood, if Ezio made use of the tunnels, there was a brief cutscene of him opening the latch on the gate and entering, though it did not show him traveling through the tunnels themselves. In Revelations, the cutscene was omitted, with the screen fading to black whenever the tunnels were accessed. In Assassin's Creed III, tunnels became explorable for the first time.
- Tunnel entrances glowed white, while seen with Eagle Vision.
- In Revelations, the Galata District tunnels connected with the other districts, even though there was a large body of water between them.
- In Assassin's Creed III, after completing the main storyline, it was possible to fast travel to the well in the military district and enter the underground. Once inside however, Connor would appear without a lantern, the passage to the tunnel network created during "Lee's Last Stand" memory was blocked once more, and he couldn't exit the tunnels via the nearby ladder. The only way to exit the tunnels was to fast travel to another entrance within the network, and leave from there.
- Haytham Kenway was also able to explore the tunnel network in Boston, after his arrival in the colonies.