Assassin's Creed Wiki
Register
Advertisement
Assassin's Creed Wiki

The Maroon Assassin was a virtual representation of one of Edward Kenway's genetic memories, relived by a research analyst at Abstergo Entertainment through the Animus.

Description[]

Having sold a map with Assassin names and locations to the Templars, Edward set out to warn one of the targets, the Master Assassin Antó.

Dialogue[]

  • Antó: What do you want, Englishman?
  • Edward: Edward Kenway. I'm here to warn you of danger. And I'm Welsh.
  • Antó: You all look the same to me. Why should I need your warning? My life is all danger.
  • Edward: I may have brought it on you.
  • Antó: This means you owe me. As it happens, I could use a man, to help free some of my friends.
  • Edward: Slaves, you mean?
  • Antó: Brothers, warriors, the hope of the Maroons.
  • Edward: Doesn't sound like my business, mate.
  • Antó: All I need is for you to mingle with your countrymen. Listen to hints for where my friends are held.
  • Edward: Fine. I'll see what I can do.

Edward found guards and eavesdropped on their conversation.

The Maroon Assassin 3

Edward following a pair of guards

  • Guard 1: And then he dismissed me. Without pay! For drunkenness! Alleged drunkenness. All I had to do was escort the man north, no south, no. North. Definitely north.
  • Guard 2: Towards the warehouse.
  • Guard 1: Right, the warehouse. In any case, he's a slave! He's in bilboes. Not like he's going to get away.
  • Guard 2: Let's have another round and we'll think this through.
  • Guard 1: Are you buying? I just lost me job?

Edward eavesdropped on another pair of guards.

  • Guard 3: They're holding the cur nearby.
  • Guard 4: Whatever for?
  • Guard 3: I don't know. To make an example of, or some such.
  • Guard 4: Well what did he do?
  • Guard 3: Does he need to do anything? Sometimes examples just have to be made.
  • Guard 4: Now isn't that just the truth?
  • Guard 3: I wouldn't linger here. The walls have ears, if you know what I mean.
  • Guard 4: Are we followed?
  • Guard 3: We must warn the others!

The guards fled, and Edward chased one of them down and tackled him.

The Maroon Assassin 5

Edward interrogating a guard

  • Edward: You've got the information I need, mate.
  • Guard: No! I've heard of your kind... Ass- Assassin. Don't hurt me.
  • Edward: All I want to know is where this slave is. Do you know of anyone being held... specially like?
  • Guard: Please! Let me live. My wife and children-
  • Edward: Come on then, out with it.
  • Guard: Look near the windmill.
  • Edward: See, was that so hard?

Outcome[]

Edward located Antó, and found out where the slaves he wanted to free were being held.

Gallery[]

References[]

Assassin's Creed IV: Black Flag memories
Main memories
Sequence 1: Prologue
Edward Kenway
Sequence 2: The Spanish Main
Lively Havana - ...And My Sugar? - Mister Walpole, I Presume? - A Man They Call the Sage - Claiming What's Due - The Treasure Fleet
Sequence 3: The Republic of Pirates
This Tyro Captain - Now Hiring - Prizes and Plunder - Raise the Black Flag - Sugarcane and Its Yields - Proper Defenses - A Single Madman
Sequence 4: Retribution
This Old Cove - Nothing Is True... - The Sage's Buried Secret - Overrun and Outnumbered
Sequence 5: Mistaken Motives
The Forts - Traveling Salesman - Unmanned
Sequence 6: Shifting Sands
Diving for Medicines - Devil's Advocate - The Siege of Charles-Towne
Sequence 7: The British Invasion
We Demand a Parlay - The Gunpowder Plot - Commodore Eighty-Sixed - The Fireship
Sequence 8: No Regrets
Do Not Go Gently... - Vainglorious Bastards - Marooned
Sequence 9: Muddied Waters
Imagine My Surprise - Trust Is Earned
Sequence 10: Dead Reckoning
Black Bart's Gambit - Murder and Mayhem - The Observatory
Sequence 11: To the Lees
To Suffer Without Dying - Delirium - ...Everything Is Permitted
Sequence 12: The Eagle and the Jackdaw
A Governor No Longer - Royal Misfortune - Tainted Blood - Ever a Splinter
Sequence 13: Epilogue
The End - How Grand, Master Kenway!
Templar hunts
Opía Apito
The Taíno Assassin - Templar Ships - Right-Hand Man - The Trail of Lucia Márquez
Rhona Dinsmore
Bureau Under Attack - A Thief in the Market - Arms Race - Flint's End
Antó
The Maroon Assassin - Recruiting Maroons - Under Attack - The Commander's Ruse
Vance Travers
Oh Brother... - The Other Brother - Upton's Sorrow - Queen of Pirates, King of Fools
Assassination contracts
The Plantation Master - The Guard Post - The Slave Traders - The Judge - The Weapons Smugglers - The British Captain - Beach Bonfire - A Shipment of Powder - The Spanish Commander - Unlicensed Dealer - No More Taxes - A Botched Escape - The Pirate Captain - The Outlaws - Tomb Raiders - A Last Drink for the Road - Castaway - The Unworthy Brother - The Poachers - The Deserter - The Twin Dilemma - The Dreaded Pirate - The Expedition - The Slave Master - A Slaver's Business - The Informant - The Treasure Hunter - Shady Business - The Smuggler's Squat - The Outlaw's Cave
Naval contracts
An Eye for an Eye - The Law of the Ocean - A Spanish Plague - Driftwood - Silk on the Waves - Contraband - Private Escort - Blind Justice - The Realities of War - Hunter Gatherer - Papers, Please - Weathering the Storm - Smuggler's Den - A Personal Matter - The Final Contract
Aveline missions
The Rebel Camp - The Fort - The Tower
Freedom Cry missions
The Calm Before the Storm - A Common Enemy - Laying the First Brick - A Ship of His Own - Lifting the Veil - A Scientific Inquiry - Plant the Seeds - Down with the Ship - De Fayet's Last Stand
Advertisement