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This article is about the widely used weapons. You may be looking for the Pieces of Eden known as the Swords of Eden.
Syrian sword v

A Syrian Sabre

Swords were weapons used by military units, guards, and members of the Assassin Order to engage in open combat against armed opponents, and usually acted as primary weapons alongside a short blade or pistol. Swords could be either one or two-handed, though the latter was mostly classified as a heavy weapon.

Swords had a long reach, great power, and a quick attack rate, though not as much as long weapons, heavy weapons or short blades, respectively. As such, they could be seen as the most balanced weapons available.

Aside from attack, a sword could also be used to block or counter an enemy, or break through their defense. They, along with most blunt weapons, were also the only weapons that could be used from horseback.

HistoryEdit

Third CrusadeEdit

Altair sword evolution

The swords used by Altaïr in 1191

In the High Middle Ages, guards used no other melee weapon but swords, and the guards of Masyaf regularly practiced swordplay in the courtyard, stressing how important it was to wield a blade. Maces were uncommon at the time, and the sword was a mainstay in any arsenal, even for archers.

The sword became available to an Assassin upon reaching the second rank, with more powerful, better quality swords being presented to him as he progressed. Altaïr Ibn-La'Ahad began with a dull-gray sword that lacked a guard and had a curved hilt. His second sword resembled the first, though it possessed a silvery sheen and a distinct pommel.

The third sword was his personal weapon, which was constructed of a hand guard that was shaped like an eagle's wings, along with an eagle's head at the pommel. Altaïr's final sword was the Syrian Sabre. It had a curved blade, a characteristic of Arabic swords, and indicated a very high status, as the hilt and sheath were covered in gold.[1]

RenaissanceEdit

ACII-Armory 2

Weapon room in the Villa Auditore

Come the Renaissance, maces had become equally as popular as the sword, and matched them in use and availability. The first sword Ezio Auditore da Firenze obtained came from his father, and was stored in a chest hidden in the Palazzo Auditore. However, he quickly lost it when he was disarmed in his attempt to save his father and brothers from execution.

Ezio was later equipped with a similar sword, courtesy of his uncle, Mario Auditore, when he arrived at Monteriggioni. Following this, he could buy a variety of swords or maces from blacksmiths. Any unequipped weapons he later purchased were stored at the Villa Auditore's armory.[2]

Swords and maces continued to be a central part of combat in Rome. Around this time, Ezio was more aggressive in his fights, and used a variety of new attacks against his enemies. Additionally, Ezio learned to dual-wield his Hidden Gun with his primary weapon, in order to kill an enemy from a distance, or perform an instant double kill with both his sword and gun during a kill-streak.[3]

Golden Age of PiracyEdit

During the Golden Age of Piracy, the Assassin Edward Kenway used a variety of swords. He typically kept a pair on his person, dual-wielding them in combat.

StatisticsEdit

15th centuryEdit

ItalyEdit

Name Damage Speed Deflect Cost Availability
Common Sword 1 2 2 N/A Sequence 3
Venetian Falchion 1 3 1 1900ƒ Sequence 3
Old Syrian Sword 1 2 3 2300ƒ Sequence 3
Captain's Sword 2 4 3 5200ƒ Sequence 5
Florentine Falchion 2 3 4 5200ƒ Sequence 5
Scimitar 3 3 5 11300ƒ Sequence 6
Milanese Sword 3 5 3 11300ƒ Sequence 7
Schiavona 4 5 4 25000ƒ Sequence 8
Sword of Altaïr 5 5 5 45000ƒ Sequence 9

16th centuryEdit

RomeEdit

Name Damage Speed Deflect Cost Availability
Common Sword 1 2 2 N/A Sequence 1
Florentine Falchion 4 5 5 N/A Sequence 3
Scimitar 3 3 5 N/A Sequence 3
Roman Longsword 1 3 3 1400ƒ Sequence 3
Sicilian Rapier 1 4 3 2600ƒ Sequence 4
Venetian Falchion 1 5 5 5700ƒ Sequence 5
Old Syrian Sword 3 4 1 8800ƒ Sequence 6
Schiavona 4 2 2 10400ƒ Sequence 7
Milanese Sword 4 4 2 15700ƒ Sequence 8
La Volpe's Bite 3 5 5 N/A Complete Thieves guild challenges
Sword of Altaïr 5 5 5 N/A Complete Assassin guild challenges
Captain's Sword 2 4 3 N/A Complete Blacksmith shop quest

Constantinople and DerinkuyuEdit

Name Damage Speed Deflect Cost Availability
Assassin Yataghan Sword 1 2 1 N/A Sequence 1
Captain's Sword 2 3 3 N/A Sequence 2
Milanese Sword 3 3 2 N/A Sequence 2
Schiavona 3 2 3 N/A Sequence 2
Persian Shamshir 1 4 3 3,163 Akce Sequence 2
Florentine Falchion 1 3 5 6555 Akce Sequence 3
Syrian Sabre 2 4 3 11960 Akce Sequence 5
Sicilian Rapier 3 5 5 23736 Akce Sequence 6
Janissary Kijil 4 2 2 28290 Akce Sequence 6
Byzantine Arming Sword 1 2 2 1610 Akce Sequence 7
Altaïr's Sword 5 3 4 N/A Complete Assassin guild challenges
Yusuf's Turkish Kijil 5 5 5 N/A Complete The Deacon, Part 1
Vlad Tepes' Sword 4 4 4 N/A Complete The Impaler's Tomb

18th centuryEdit

CaribbeanEdit

Name Speed Combo Damage Cost Availability
Officer's Smallswords 1 2 1 N/A Sequence 1
British Cutlasses 2 3 2 800 R Sequence 2
Spanish Cup-hilt Rapiers 2 3 2 1200 R Sequence 2
French Dress Swords 3 3 1 3000 R Sequence 2
Espada Ancha 2 3 3 5000 R Sequence 2
Privateer's Cutlasses 3 3 3 6500 R Sequence 2
British Colonial Cutlasses 2 4 3 8000 R Sequence 2
Pirate Scimitars 2 3 5 10000 R Sequence 2
French Court Swords 4 3 4 12500 R Sequence 2
Officer's Rapiers 5 4 3 14000 R Sequence 2
Scottish Broadswords 3 5 3 N/A Find 3 social treasures
Matched Golden Swords 3 2 2 N/A ULC Chest
Captain Drake's Swords 2 2 3 N/A Complete the Sacrifice Island mission
German Rapiers 2 3 2 N/A ULC Chest
Persian Scimitars 2 2 3 N/A Complete community challenges
Dual Cleavers 1 3 3 N/A Enter codes from purchase of Dr. Pepper
Pistol Swords 5 4 3 N/A Complete all Assassin contracts
The Blades of Toledo 4 3 3 N/A Unlocked through Uplay
Edward Kenway's Unique Swords 3 2 2 N/A Enter code found with action figure
Altaïr's Swords 4 3 3 N/A Purchase the Crusader & Florentine Pack
Ezio's Swords 3 3 4 N/A Purchase the Crusader & Florentine Pack

British Colonial AmericaEdit

Name Damage Speed Combo Cost Availability
Normal Sword 1 2 3 £700 Sequence 6
French Rapier 2 1 4 £3955 Sequence 6
Light Cavalry Saber 4 3 5 £3500 Sequence 6
Hanger Sword 3 3 5 £1250 Sequence 6
French Cutlass 3 4 5 £1575 Sequence 6
Officer's Sword 4 1 4 £5000 Sequence 6
Cuttoe Sword 2 2 4 £4100 Sequence 9
Lincoln's Sword (Replica) 4 4 4 N/A Sequence 9
Washington's Battle Sword (Replica) 5 5 5 N/A Sequence 10
Captain Kidd's Sawtooth Cutlass 5 4 4 N/A Complete The Ruins at Cerros

French Colonial AmericaEdit

Name Damage Speed Combo Chain-kill Cost Persona
Sword 2 3 5 2 754 écu Assassin
Officer's Short Sword 3 4 3 3 15700 écu Assassin
Cuttoe Sword 3 2 4 2 1560 écu Assassin
Hanger Sword 3 4 2 3 27900 écu Assassin
Cutlass 2 2 4 2 N/A Assassin
Pirate Scimitar 2 4 3 3 N/A Assassin
Colichemarde 1 4 3 3 9020 écu Assassin
Heavy Cavalry Sword 5 4 4 2 26000 écu Assassin
Ceremonial Blade 3 3 4 3 N/A Assassin

TriviaEdit

Assassin's Creed II
  • All weapons on the special weapons rack could be obtained after synchronizing with the PSP, upon completion of Assassin's Creed: Bloodlines.
  • The Sword of Altaïr could only be purchased from the blacksmith shop in Monteriggioni.
  • The Syrian sabre dealt less damage than the Sword of Altaïr, despite the Syrian sabre having been the best sword in Assassin's Creed.
  • The first sword that Ezio acquired was the common sword. However, when he was disarmed by a Brute during the execution of his family, it became the Syrian sabre.
Assassin's Creed: Brotherhood
  • The Captain used a shortsword that resembled a shorter version of the Milanese Sword.
  • The Scimitar and Florentine Falchion were used by the guards, but were not purchasable from the blacksmiths. However, they could be acquired by disarming a guard while Ezio did not have a weapon equipped.
Assassin's Creed IV: Black Flag
  • While wielding a single sword, a few of Edward Kenway's animations for double-counters could not possibly kill both attackers unless he were utilizing the "pivot blade" used by Haytham and Connor in Assassin's Creed III. This is most likely due to the amount of animations recycled for Black Flag.
  • Several of Edward's counters and executions are alterations of Connor's, many of which omit Connor's jumping or spinning.

ReferencesEdit

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