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Setting Sail was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus.

Description[]

Having discovered where the Templars were building their army, Ezio made his way to the harbor where a ship waited to take him to Derinkuyu, Cappadocia. However, the Great Chain had been raised, making it impossible to leave port.

Dialogue[]

Setting sail 3

Yusuf handing Ezio the bomb

Ezio met with Yusuf Tazim.

  • Yusuf: Sayin (Mister) Auditore! Word around the city is you're leaving us.
  • Ezio: Is nothing I do a secret?
  • Yusuf: Not to worry, brother. The captain of your ship is a friend. But neither of you are going anywhere just yet. The Janissaries have raised the chain across the mouth of the Haliç (Golden Horn) and ordered a full blockade until you are caught.
  • Ezio: They raised the chain for me?
  • Yusuf: We will celebrate later. Here, I have something for you.

Yusuf handed Ezio a bomb.

  • Yusuf: Careful. This has fifty times the kick of our usual bombs.
  • Ezio: Bene. (Good.) I know what to do.
  • Yusuf: The suspense is palpable.
  • Ezio: Yusuf, wait. Un favore. (A favor.)
  • Yusuf: Yes?
  • Ezio: There is a woman running a bookshop at the old Polo trading post... Sofia. Look out for her. She is a remarkable lady.
  • Yusuf: You have my word.
  • Ezio: Gather your men. This will attract some attention.
Setting sail 14

Ezio along with Piri Reis

Ezio made his way to the Great Chain, and placed the bomb near its base. After detonation, the tower collapsed and the Great Chain was destroyed. Ezio used ziplines to get aboard a warship.

  • Yusuf: Those ships are armed. They're waiting to stop your boat. You take care of them. We will clear the docks.

Ezio used a Greek Fire cannon to destroy the blockade. He then used his freerunning skills to board his ship, just before it left.

  • Piri Reis: Yours is not a subtle approach.
  • Ezio: Sì. (Yes.) Sorry for the delay.

Outcome[]

The Great Chain was destroyed and Ezio and Piri set sail to Cappadocia.

Trivia[]

  • This memory was featured in the E3 2011 demo of Assassin's Creed: Revelations. In the demo, the freerunning sequence was slightly altered than in the original game; Ezio could kill guards with blades, there was a lift and zipline on the final ship, and the ship captain was not Piri Reis, but an Ottoman sailor.
  • Some agile guards are seen pouring buckets of water on the fire, even though the Greek Fire is a substance that cannot be extinguished by water.

Gallery[]

References[]

Assassin's Creed: Revelations memories
Main memories
Sequence 1: A Sort of Homecoming
The Hangman - A Narrow Escape - A Journal of Some Kind - A Hard Ride - The Wounded Eagle
Sequence 2: The Crossroads of the World
A Warm Welcome - Upgrade and Explore - The Hookblade - The View from Galata - Advanced Tactics - On the Defense - On the Attack
Sequence 3: Lost and Found
The Prisoner - The Sentinel, Part 1 - Guild Contracts - Bomb Crafting - A Familiar Face - The Yerebatan Cistern - Quid Pro Quo - The Mentor's Keeper - Curse of the Romani - The Sentinel, Part 2
Sequence 4: The Uncivil War
The Prince's Banquet - An Uneasy Meeting - The Fourth Part of the World - Signs and Symbols, Part I - Galata Tower - The Mentor's Wake
Sequence 5: Heir to the Empire
The Janissaries - The Arsenal Gates - Arsenal Infiltration - Portrait of a Lady - Signs and Symbols, Part II - The Forum of the Ox - A New Regime
Sequence 6: Fortune's Disfavor
Into the Shadows - Honor, Lost and Won - Bearer of Mixed Tidings - A Little Errand - Signs and Symbols, Part III - The Maiden's Tower - The Mentor's Return - Setting Sail
Sequence 7: Underworld
The Hidden City - The Spy Who Shunned Me - The Renegade - Decommissioned - Last of the Palaiologi - Escape - Passing the Torch
Sequence 8: The End of an Era
Discovery - The Exchange - End of the Road
Sequence 9: Revelations
A Homecoming - Lost Legacy - The Message
Secret locations
Hagia Sophia's Secret - The Impaler's Tomb
Citizen recruitment
The Brawler - The Pupil - The Avenger - The Acrobat - The Beggars - The Pickpocket
Master Assassin missions
The Deacon (Part 1 - Part 2) - The Trickster (Part 1 - Part 2) - The Champion (Part 1 - Part 2) - The Guardian (Part 1 - Part 2) - The Vizier (Part 1 - Part 2) - The Thespian (Part 1 - Part 2)
Faction HQ missions
Unfortunate Son - Loose Lips
Book quests
The Polo Symbols: Hippodrome - The Polo Symbols: Galata - The Polo Symbols: Arsenal - The Polo Symbols: Forum of the Ox - The Polo Symbols: Aqueduct - The Polo Symbols: Church I - The Polo Symbols: Church II
Piri Reis missions
Thunder - Smoke Screen - Cherry - Datura - Caltrops - Smoke Decoy - Sticky Situations - Tripwire
Desmond's Journey
Doubts - Training - Escape - Metropolis - Regret
The Lost Archive
The End Is Only the Beginning - The Order - Abstergo - The Mole - Bleeding Effect - The Truth - The End of the Line
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