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Once an administrative center for the excavation of both silver and gold, Portobelo was known for its wealth and natural harbor. However, during the Golden Age of Piracy, the city was overrun by pirates, who used explosives to blast through its defenses. Its new occupants turned Portobelo into their headquarters, with the port serving as a ship repair center, while the colonial fortifications were used to protect the pirates' loot and cargo.
The simulation depicted Portobelo as a luxurious estate in a dilapidated condition. The household consisted out of multiple rooms, all with signs of being ransacked and plundered. Throughout the whole estate the looting could be noticed, in the large ballrooms where goods were stacked and the dinner room was robbed of any worth. The courtyard in the center of the building was also affected, as the plants were completely overgrown.
With the implementation of new technology, simulated locations in the console stage were upgraded to have multiple aesthetic variations, as well as dynamic weather. Because of this, Portobelo could be utilized during the day, the night, or amidst rain.
- During development, Portobelo was referred to as Pirate HQ.