Wikia

Assassin's Creed Wiki

Multiplayer Streak Bonuses

8,081pages on
this wiki
Talk0
Eraicon-BrotherhoodEraicon-RevelationsEraicon-Realworld

Streak bonuses are features in the Assassin's Creed: Brotherhood multiplayer and the Assassin's Creed: Revelations multiplayer. Steak bonuses come into effect after obtaining a specific streak in the session. There are two different types of streaks: kill streaks and loss streaks. Kill streaks occur when you successfully assassinate a series of targets in a row, and loss streaks occur when losing a series of contracts in a row. There are two slots for these bonuses in the Profile Sets, one for each type of streak, and there are eight streak bonuses made available through leveling.

Assassin's Creed: Brotherhood Edit

Streak Bonus +100 Edit

AC Brotherhood icon Streak Bonus 100 Kill streak bonus. Awarded when reaching level 5.

This bonus is applied once three targets have been killed in any manner. The bonus adds an additional 100 points to your score for each successful kill until you lose a contract.

Streak Bonus +300 Edit

AC Brotherhood icon Streak Bonus 300 Silent kill streak bonus. Awarded when reaching level 13.

This bonus is applied once you have killed three targets silently (you will see the Silent score). The bonus adds an additional 300 points to each successful silent kill until you lose a contract or kill a target without the Silent bonus.

Streak Bonus +250 Edit

Kill streak bonus. Awarded when reaching level 18.

This bonus is applied once you have killed five targets in any manner. The bonus adds an additional 250 points to your score for each successful kill until you lose a contract.

Streak Bonus +750 Edit

Silent kill streak bonus. Awarded when reaching level 31.

This bonus is applied once you have killed five targets silently (identifiable by the Silent score). The bonus adds an additional 750 points to each successful Silent kill until you lose a contract or kill a target without the Silent bonus.

Extra Precision Edit

AC Brotherhood icon Extra Sensitivity Loss streak bonus. Awarded when reaching level 4.

This bonus will increase the precision of your compass until you make a kill.

Reset Cooldowns Edit

AC Brotherhood icon Reset Cooldowns Loss streak ability. Awarded when the player reaches level 9.

This bonus will enable cooldowns to reset after every death, and will be applied after three contracts are lost in a row. It is extremely useful in Manhunt and Alliance modes.

Score x2 Edit

Loss streak ability. Awarded when reaching level 17.

This bonus will double the points acquired in the next contract and it will be applied after five contracts are lost in a row.

Boost Cooldowns Edit

Loss streak ability. Awarded when reaching level 28.

This bonus reduces cooldown times by a third until the next kill. This ability is activated after five contracts are lost in a row.

Assassin's Creed: Revelations Edit

Animus Hack Streak Edit

When the streak counter reaches 9 kills or stuns (or 7 silent kills or stuns), the user is able to kill any player or non-player at a distance so long as they have line of sight. The user is awarded 100 points for each kill; no other bonuses are awarded. After selecting a target, they will enter the "dazed" mode that one enters after a contested kill. It is important to remember that players may still stun or kill the user while they are being killed by the hack. If the user is killed, the mode will persist through death. This mode lasts for 30 seconds.

Vision Loss Bonus Edit

Reveals the location of out-of-sight targets until you perform a kill. Occurs after 5 deaths or stuns in a row.

Tracker Loss Bonus Edit

Reveals a target in your sight by highlighting their path with a yellow aura until you perform a kill. Occurs after 5 contract losses in a row.

Revelation Loss Bonus Edit

Reveals all pursuers in your sight until you perform a kill. Occurs after 5 deaths or stuns in a row.

Hack Loss Bonus Edit

Allows you to kill your next TARGET from a distance. Occurs after 5 contract losses in a row.

Around Wikia's network

Random Wiki