The multiplayer aspect of the Assassin's Creed franchise is presented as an Animus-based training program used by Abstergo Industries in order to prepare new Templar agents for the fight against the Assassins. Introduced in Assassin's Creed: Brotherhood and featured in Assassin's Creed: Revelations, Assassin's Creed III and Assassin's Creed IV: Black Flag, the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.
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Characters
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Assassins
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Templars
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Isu
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Others
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Animi Avatars
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Factions
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Locations
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Events
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Terms and concepts
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Weapons and tools
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DLC
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Characters
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Assassins
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Templars
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Isu
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Others
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Animi Avatars
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Factions
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Locations
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Events
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Terms and concepts
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Weapons and tools
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DLC
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Characters
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Assassins
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Templars
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Homestead Residents
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Isu
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Others
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Animi Avatars
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Factions
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Locations
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Events
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Terms and concepts
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Weapons and tools
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DLC
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Characters
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Assassins
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Templars
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Isu
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Others
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Animi Avatars
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Vessels
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Factions
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Locations
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Events
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Terms and concepts
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Weapons and tools
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DLC
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