- "I am not used to the... calculations. That has always been Minerva's domain."
- ―Jupiter to Desmond Miles, on Minerva's skill with numbers, 2012.[src]
Although the original cataclysm doomed the First Civilization as the Isu were unable to save themselves in time, Minerva was among the survivors. With her people's extinction imminent and approaching the end of her own final days, Minerva did what she could to prevent powerful Isu weaponry being inherited by humanity.
In 2012, a holographic projection of Minerva recorded before her death and acted in her stead, spoke with the First Civilization descendant, Desmond Miles, through the Prophet, Ezio Auditore da Firenze - another descendant - before speaking with Desmond directly upon his arrival at the Grand Temple.
Minerva was known by many names both throughout and after her lifetime due to her long life and legacy as a goddess to humanity. Her earliest known names were Merva and Mera, but with the evolution of human religion, a number of distinct and sometimes contemporaneous appellations arose. She was known as Athena to the ancient Greeks and Egyptians; Minerva to the ancient Romans; and Saraswati to the Hindus. Other names included Sulis and Vör.
Discussing the Grand Temple
After having discovered the impending solar flares, Minerva assisted Jupiter and Juno in building several Temples underground to research solutions. The three were also given the responsibility of managing the Grand Temple, the central hub where all information from the Temples was gathered.
Though they tried and tested six methods with increasing success, the catastrophe struck before any could be implemented. The disaster burned the Earth for weeks, and wiped out nearly all members of humanity and the First Civilization.
Minerva lived on alongside the survivors, and like many other members of her kind, was upheld by humanity as a goddess. She was given many names, including Merva and Mera, and eventually died known as Minerva.
- "Let my words preserve the message and make a record of our loss. But let my words also bring hope."
- ―Minerva to Desmond.[src]
In 1499, Minerva appeared to Ezio Auditore as a holographic form within one of the Temples, known then as simply "the Vault". However, she greeted him only as the Prophet, as he was merely a method of her speaking with Desmond Miles, who would relive Ezio's memories through the Animus.
Minerva briefly "gave thanks" by touching the Apple of Eden Ezio held, and corrected his misconception that she was a goddess, but merely one of those who "came before". Despite Ezio remarking in confusion that they were the only two there, Minerva told him that she was only speaking through him, and addressed Desmond directly.
Minerva spoke at length of humans being the creations of her people, as well as the details of the war, and the First Disaster. Wishing her message to bring hope to humanity, she told Desmond to find the Temples and recover the work that she, Jupiter, and Juno had been performing, so that the world might be saved. After entrusting this responsibility to Desmond, as well as warning him against "the Cross", Minerva's image vanished.
In 2012, after having viewed Ezio's encounters with Minerva, Desmond's team of modern-day Assassins realized that Minerva's "touch" had altered Ezio's Apple of Eden somehow, and would allow them to find the scattered Temples. As such, they set off for Rome, in an attempt to retrieve it.
Inside the Grand Temple
As Desmond and his team gained access to the Eye in the Grand Temple on December 21, 2012, they learned of Juno's plot to enslave the world, and of her being sealed into the Grand Temple from Minerva, who arrived, much to Juno's chagrin, in time to give Desmond a choice: let the world burn and allow what few humans who survived to make their own destiny, or save the world and allow Juno to enslave it.
At Juno's prompting, Minerva then showed Desmond the future: if Desmond allowed the Sun to destroy the Earth, the ground would crack and spit fire into the sky, but he and his Assassin team would emerge from the vault unscathed, resolving to lay a foundation that such a tragedy would not befall the world again. Desmond would become a symbol to those who had survived, and would inspire them to rebuild their world. As the world would heal, so too would humanity.
Eventually though, Desmond would die, leaving behind only a memory, a legacy. He would first be remembered as a hero, then a legend, and then eventually, a god. All words not his would be decried as heresy. His words, originally meant to give life, would be used to justify slaughter. His death would give rise to a new iteration of the Templars, and history would again repeat itself. Minerva was prepared to accept this, however, since at least humanity would have the freedom to choose that path.
Desmond would go on to take Juno's choice: to die and protect the world from the Sun. He believed that whatever Juno had planned, those who survived would find a way to stop it. Despite Minerva's pleading, Desmond touched the pedestal, burning his body and ultimately killing him. With this, Juno was released upon the world once more, while Desmond's body collapsed to the floor of the Grand Temple.
- Minerva's name is ultimately derived from the Proto-Indo-European root *men-, meaning "mind, understanding, reason; to think".
- Minerva was the Roman goddess of wisdom, battle strategy, arts, commerce, and crafts. She was equated with the Greek goddess Athena in both characteristics and personality.
- Minerva was represented by one of the statuettes that could be collected in Monteriggioni, and could be paired with a statue of Jupiter. The pair's description read "Here sits the king of all Olympus, and beside him stands Wisdom, to guide his rule."
- In Assassin's Creed: Renaissance, Minerva was seen in the Vault with an owl on her shoulder. The owl, frequently associated with Athena, has come to be known a symbol of wisdom in its own right.
- Also in the novel, Minerva's speech to Desmond was replaced by her explanation of her existence to Ezio, with no mention of Ezio being the Prophet.
- Sulis, one of the many names for Assassin's Creed's Minerva, is a British Celtic goddess who became known locally as 'Sulis Minerva' among the Romano-Britons of Bath, Somerset in the United Kingdom.
- Assassin's Creed II (first appearance)
- Assassin's Creed: Renaissance
- Assassin's Creed: Brotherhood
- Assassin's Creed: Brotherhood novel
- Assassin's Creed: Revelations
- Assassin's Creed III
- Assassin's Creed: Syndicate (mentioned in Database entry only)
- Assassin's Creed: Uprising
- Assassin's Creed: Last Descendants – Fate of the Gods
- Assassin's Creed: Odyssey (pictured in Database entry)