Assassin's Creed Wiki
Assassin's Creed Wiki
m (Undo revision 326283 by Wynia (talk) Poor format.)
No edit summary
(10 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{Era|Chronicles|AC|Secret Crusade|AC2|ACB|PL}}
+
{{Era|ACAC|AC|AC2|ACB|ACR|PL|TSC}}
 
{{Quote|Put obstacles between yourself and your quarry. Never be found by a backwards glance.|[[Rashid ad-Din Sinan]].|Assassin's Creed: The Secret Crusade}}
[[File:Buarue.jpg|thumb|250px|The [[Bureau]], the starting point of every investigation in the 12<sup>th</sup> Century]]
+
[[File:AC bureau concept.png|thumb|250px|The Bureau, the starting point of every investigation in the 12th century]]
{{quote|Put obstacles between yourself and your quarry. Never be found by a backwards glance.|Al Mualim tutoring Altaïr of stealth at investigation.|Assassin's Creed: The Secret Crusade}}
 
 
'''Investigations''' were tasks that [[Assassins]] had to complete before any assassination or mission could be carried out.
 
'''Investigations''' were tasks that [[Assassins]] had to complete before an Assassination could be carried out.<ref name="AC">''[[Assassin's Creed]]''</ref>
 
   
 
==Description==
 
==Description==
Investigations were tasks performed normally by novice Assassins. The novices gained valuable information on a target through various methods, and then relayed the information to the [[Assassin's Bureau]], who would then task a more experienced and higher ranked Assassin to eliminate the target. In 1191, after [[Altaïr Ibn-La'Ahad]]'s failed mission at [[Solomon's Temple]], the Assassin was demoted from his [[Master Assassin]] rank to a novice and was tasked with finding and investigating his targets by himself. The more the Assassins investigated their target, the easier it would be for them to kill him.
+
Investigations were tasks performed normally by novice Assassins, where they would gain valuable information on a target through various methods, before relaying it to the [[Assassins' Bureau]], who would then task a higher ranked and more experienced Assassin to eliminate the target. In 1191, after [[Altaïr Ibn-La'Ahad]]'s failed mission at [[Solomon's Temple]], the Assassin was demoted from his [[Master Assassin]] rank to that of a [[novice]], requiring him to find and investigate his targets by himself. In general, the more the Assassins investigated their target, the easier it would be to kill them.<ref name="AC">''[[Assassin's Creed]]''</ref>
   
By the 15<sup>th</sup> century, the Assassins had decreased significantly in number. The Assassins would investigate their targets themselves, but also relied on their allies, the [[Thieves]], the [[Courtesans]], and the [[Mercenaries]], for valuable information about their targets.<ref name="AC2">''[[Assassin's Creed II]]''</ref>
+
By the 15th century, the Assassins had decreased significantly in number, and as such, they would investigate their targets themselves. However, they also relied on their allies for valuable information, being the [[thieves]], the [[courtesans]] and the [[mercenaries]].<ref name="AC2">''[[Assassin's Creed II]]''</ref>
   
==Types of Investigation==
+
==Types of investigation==
 
===Pickpocketing===
 
===Pickpocketing===
 
{{Main|Pickpocketing}}
 
{{Main|Pickpocketing}}
[[File:AC1_Altair_Target_Pickpocket.png|thumb|250px|Altaïr about to pickpocket a target.]]
+
[[File:AC1_Altair_Target_Pickpocket.png|thumb|250px|Altaïr about to pickpocket a target]]
The Assassin would walk among the crowds of the city. If he found a person carrying any document related to the target, he would tail the target and pickpocket the document carefully. If the target caught the Assassin, he would call the guards, forcing the Assassin to flee or fight.
+
The Assassin would walk among the crowds of the city, and if they found a person carrying any document related to the target, they would tail them and pickpocket the document carefully. If the carrier caught the Assassin, however, they would call the guards, forcing the Assassin to fight or flee.
   
Pickpocketing allowed Assassins to recover documents such as maps, showing locations of guards around the target, or letters, that told the Assassin where his target would be, who he had connections with and so on.<ref name="AC"/>{{-}}
+
Despite this, pickpocketing allowed Assassins to recover documents such as maps, showing guard posts around their target, or letters, which told the Assassin where their target would be, who they had connections with, and so forth.<ref name="AC"/>
   
 
===Eavesdropping===
 
===Eavesdropping===
 
{{Main|Eavesdropping}}
 
{{Main|Eavesdropping}}
[[File:AC1_Altair_Eavesdrop.png|thumb|left|250px|Altaïr eavesdropping on a target.]]
+
[[File:AC1_Altair_Eavesdrop.png|thumb|left|250px|Altaïr eavesdropping on a target]]
Occasionally, an Assassin could come across certain individuals who were talking about his target. The Assassin could carefully listen to their conversation either by sitting nearby<ref name="AC" />, or by tailing them as they moved.<ref name="AC2" />
+
Occasionally, an Assassin could come across certain individuals who were talking about their target. The Assassin could carefully listen to their conversation either by sitting nearby,<ref name="AC" /> or by tailing them as they moved.<ref name="AC2" />
 
Listening to the conversation of his target, or the target's allies and enemies, provided the Assassin valuable information about him, including his plans, surroundings and routine.<ref name="AC" /><ref name="AC2" />{{-}}
 
   
 
Listening to the conversation of their target, or of the target's allies and enemies, provided the Assassin with valuable information about them, including their plans, surroundings and routine.<ref name="AC" /><ref name="AC2" />
  +
{{-}}
 
===Interrogation===
 
===Interrogation===
 
{{Main|Interrogation}}
 
{{Main|Interrogation}}
[[File:AC1_Altair_Interrogation.png|thumb|250px|Altaïr interrogating an orator.]]
+
[[File:AC1_Altair_Interrogation.png|thumb|250px|Altaïr interrogating an orator]]
Sometimes the Assassins would come across individuals who happened to have information about their targets. They would either give all the information they knew right away, or would refuse to speak, or try to run away. This would cause the Assassin to beat up the person, until he spoke.
+
Sometimes, Assassins would come across individuals who happened to have information about their targets, and for some, they would either give all the information they knew right away, while others would refuse to speak or try to run. In response to the latter two, the Assassin would need to use [[Fists|physical force]] until they spoke.
   
During his [[Quest for the Chalice]], Altaïr would find such individuals and torture them by pressing certain pressure points on their bodies<ref name="ACAC">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref>. During his [[Hunt for the Nine]], however, he simply beat up the target of his interrogation, then killed him.<ref name="AC" />.
+
During his [[Quest for the Chalice]], Altaïr would find such individuals and torture them into speaking by pressing certain pressure points on their bodies,<ref name="ACAC">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref> though on his [[Hunt for the Nine]], however, he simply beat up the target of his interrogation, and then killed him with his [[Hidden Blade]] when he got what he needed out of them.<ref name="AC" />
   
The Assassin [[Ezio Auditore da Firenze|Ezio]] was known to interrogate people by beating them up, but spared them after the interrogation.<ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref><ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref>{{-}}
+
The Assassin [[Ezio Auditore da Firenze]] was also known to interrogate people by beating them up, but he spared their life after the interrogation was over.<ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref><ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref>
   
===Informants Investigation===
+
===Informants===
 
{{Main|Informants}}
 
{{Main|Informants}}
[[File:AC-Informant_2.png|thumb|left|250px|Altair talking to an informant.]]
+
[[File:AC-Informant_2.png|thumb|left|250px|Altaïr talking to an informant]]
Since lower ranking Assassins were always tasked with investigating targets, they would provide their information to the Assassin who had to kill the target. During Altaïr's hunt, he could also trade this information for favors or tasks given by the informant.
+
Since lower ranking Assassins were always tasked with investigating targets in the High Middle Ages, they would provide any information they possessed to an Assassin who had to kill the assigned target. During Altaïr's hunt, informants would freely give away what they knew if they assisted them with a favor or errand.
   
These could include assassinating various Templar guards, destroying the stands of corrupted merchants, collecting scattered flags, escorting an informant who had blown his cover, or simply running to the nearest informant who had more information.<ref name="AC" />
+
Of these tasks, they included assassinating various Templar guards, destroying the stands of corrupted merchants, collecting scattered flags, escorting an informant who had blown his cover, or simply running to the nearest informant who had more information.<ref name="AC" />
   
During the Renaissance, the lower ranking Assassins were not tasked to investigate for higher ranking ones. Instead each Assassin investigated for himself, or ask other Assassins and other allies for help.
+
During the Renaissance, lower ranking Assassins were not tasked to investigate for higher ranking ones. Instead, each Assassin investigated for themselves, or asked other Assassins and other allies for help.<ref name="AC2" />
   
 
==Trivia==
 
==Trivia==
*Though there were 6 Investigation missions for each target, Desmond was required to only complete 2 or 3, through the Animus, before he can gain permission from the Bureau leader. Completing all available investigations, however, increased the ease with which Desmond could complete the assassination, as this unlocked and listed certain escape routes, guard postings, and movements of the target.
+
*Though there were 6 investigation missions for each target, Desmond was required to only complete 2 or 3 in the [[Animus]], before Altaïr could gain permission from the Bureau leader. Completing all available investigations, however, increased the ease with which Altaïr could complete the assassination, as it unlocked and listed certain escape routes, guard postings, and movements of the target.
*The rooftop run and merchant stand destruction missions are only available in the PC version of ''[[Assassin's Creed]]''
+
*The rooftop run and merchant stand destruction missions were only available in the PC version of ''[[Assassin's Creed]]''.
   
 
==References==
 
==References==
{{reflist}}
+
{{Reflist}}
 
 
{{ACAC}}
 
{{ACAC}}
 
{{AC}}
 
{{AC}}
{{ACII}}
+
{{AC2}}
{{ACBH}}
+
{{ACB}}
  +
{{ACR}}
[[Category:Assassin's Creed Gameplay]]
 
[[Category:Assassin's Creed: Brotherhood Gameplay]]
+
[[Category:Assassin Order]]
[[Category:Gameplay]]
 

Revision as of 13:07, 8 August 2014

"Put obstacles between yourself and your quarry. Never be found by a backwards glance."
Rashid ad-Din Sinan.[src]
AC bureau concept

The Bureau, the starting point of every investigation in the 12th century

Investigations were tasks that Assassins had to complete before any assassination or mission could be carried out.

Description

Investigations were tasks performed normally by novice Assassins, where they would gain valuable information on a target through various methods, before relaying it to the Assassins' Bureau, who would then task a higher ranked and more experienced Assassin to eliminate the target. In 1191, after Altaïr Ibn-La'Ahad's failed mission at Solomon's Temple, the Assassin was demoted from his Master Assassin rank to that of a novice, requiring him to find and investigate his targets by himself. In general, the more the Assassins investigated their target, the easier it would be to kill them.[1]

By the 15th century, the Assassins had decreased significantly in number, and as such, they would investigate their targets themselves. However, they also relied on their allies for valuable information, being the thieves, the courtesans and the mercenaries.[2]

Types of investigation

Pickpocketing

Main article: Pickpocketing
AC1 Altair Target Pickpocket

Altaïr about to pickpocket a target

The Assassin would walk among the crowds of the city, and if they found a person carrying any document related to the target, they would tail them and pickpocket the document carefully. If the carrier caught the Assassin, however, they would call the guards, forcing the Assassin to fight or flee.

Despite this, pickpocketing allowed Assassins to recover documents such as maps, showing guard posts around their target, or letters, which told the Assassin where their target would be, who they had connections with, and so forth.[1]

Eavesdropping

Main article: Eavesdropping
AC1 Altair Eavesdrop

Altaïr eavesdropping on a target

Occasionally, an Assassin could come across certain individuals who were talking about their target. The Assassin could carefully listen to their conversation either by sitting nearby,[1] or by tailing them as they moved.[2]

Listening to the conversation of their target, or of the target's allies and enemies, provided the Assassin with valuable information about them, including their plans, surroundings and routine.[1][2]

Interrogation

Main article: Interrogation
AC1 Altair Interrogation

Altaïr interrogating an orator

Sometimes, Assassins would come across individuals who happened to have information about their targets, and for some, they would either give all the information they knew right away, while others would refuse to speak or try to run. In response to the latter two, the Assassin would need to use physical force until they spoke.

During his Quest for the Chalice, Altaïr would find such individuals and torture them into speaking by pressing certain pressure points on their bodies,[3] though on his Hunt for the Nine, however, he simply beat up the target of his interrogation, and then killed him with his Hidden Blade when he got what he needed out of them.[1]

The Assassin Ezio Auditore da Firenze was also known to interrogate people by beating them up, but he spared their life after the interrogation was over.[4][5]

Informants

Main article: Informants
AC-Informant 2

Altaïr talking to an informant

Since lower ranking Assassins were always tasked with investigating targets in the High Middle Ages, they would provide any information they possessed to an Assassin who had to kill the assigned target. During Altaïr's hunt, informants would freely give away what they knew if they assisted them with a favor or errand.

Of these tasks, they included assassinating various Templar guards, destroying the stands of corrupted merchants, collecting scattered flags, escorting an informant who had blown his cover, or simply running to the nearest informant who had more information.[1]

During the Renaissance, lower ranking Assassins were not tasked to investigate for higher ranking ones. Instead, each Assassin investigated for themselves, or asked other Assassins and other allies for help.[2]

Trivia

  • Though there were 6 investigation missions for each target, Desmond was required to only complete 2 or 3 in the Animus, before Altaïr could gain permission from the Bureau leader. Completing all available investigations, however, increased the ease with which Altaïr could complete the assassination, as it unlocked and listed certain escape routes, guard postings, and movements of the target.
  • The rooftop run and merchant stand destruction missions were only available in the PC version of Assassin's Creed.

References