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{{Era|AC|Secret Crusade}}
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{{Era|ACAC|AC|AC2|ACB|ACR|PL|TSC}}
 
{{Quote|Put obstacles between yourself and your quarry. Never be found by a backwards glance.|[[Rashid ad-Din Sinan]].|Assassin's Creed: The Secret Crusade}}
{{Revamp}}
 
 
[[File:AC bureau concept.png|thumb|250px|The Bureau, the starting point of every investigation in the 12th century]]
{{Assassify}}
 
 
'''Investigations''' were tasks that [[Assassins]] had to complete before any assassination or mission could be carried out.
[[File:Buarue.jpg|thumb|250px|The [[Bureau]], the starting point of every investigation.]]
 
{{quote|Put obstacles between yourself and your quarry. Never be found by a backwards glance.|Al Mualim tutoring Altaïr of stealth at investigation.|Assassin's Creed: The Secret Crusade}}
 
 
'''Investigations''' were tasks that [[Assassins]] had to complete before an Assassination could be done.
 
   
 
==Description==
 
==Description==
Investigations were tasks performed normally by novice Assassins. The novices gained valuable information on a target through various methods, and then relayed the information to the Assassin's Bureau, who would then task a more experienced and higher ranked Assassin to eliminate the target. In 1191, after [[Altaïr Ibn-La'Ahad]]'s failed mission at [[Solomon's Temple]], the Assassin was demoted from his [[Master Assassin]] rank to a novice. During Altaïr's [[Hunt for the Nine]], he was tasked with finding and investigating for his own assassinations.
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Investigations were tasks performed normally by novice Assassins, where they would gain valuable information on a target through various methods, before relaying it to the [[Assassins' Bureau]], who would then task a higher ranked and more experienced Assassin to eliminate the target. In 1191, after [[Altaïr Ibn-La'Ahad]]'s failed mission at [[Solomon's Temple]], the Assassin was demoted from his [[Master Assassin]] rank to that of a [[novice]], requiring him to find and investigate his targets by himself. In general, the more the Assassins investigated their target, the easier it would be to kill them.<ref name="AC">''[[Assassin's Creed]]''</ref>
   
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By the 15th century, the Assassins had decreased significantly in number, and as such, they would investigate their targets themselves. However, they also relied on their allies for valuable information, being the [[thieves]], the [[courtesans]] and the [[mercenaries]].<ref name="AC2">''[[Assassin's Creed II]]''</ref>
It was while stalking the streets of that particular district most affected, that Altaïr gained knowledge upon how the people had been suffering due to the ill and selfish acts carried out by these major public figures. Tied into this was also where and when the targets daily routines and personal selfish habits will leave them most vulnerable to a silent public assassination strike.
 
   
 
==Types of investigation==
After immediately making contact with the [[Assassin's Bureau]] Altaïr and other Assassins would receive directions and advice on where best to begin and carry out your investigation. However, visiting the bureau before the public figure assassination is not necessary, locating the first [[View Point|view point]] for a district, can save you time when it comes to the cutscene, since you can quickly complete your investigation via syncing each viewpoint and doing the nearby missions before arriving at the Bureau, allowing you to combine two cutscenes into one and make the game flow more smoothly.
 
 
==Altaïr's Investigations==
 
 
===Pickpocketing===
 
===Pickpocketing===
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{{Main|Pickpocketing}}
There would be a person with a bit of useful information, be it a map or a letter, that they placed in a pouch around their waist. When Pickpocketing targets were first located, they would be seen talking with another person.<ref name="AC">''[[Assassin's Creed]]''</ref>
 
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[[File:AC1_Altair_Target_Pickpocket.png|thumb|250px|Altaïr about to pickpocket a target]]
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The Assassin would walk among the crowds of the city, and if they found a person carrying any document related to the target, they would tail them and pickpocket the document carefully. If the carrier caught the Assassin, however, they would call the guards, forcing the Assassin to fight or flee.
  +
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Despite this, pickpocketing allowed Assassins to recover documents such as maps, showing guard posts around their target, or letters, which told the Assassin where their target would be, who they had connections with, and so forth.<ref name="AC"/>
   
 
===Eavesdropping===
 
===Eavesdropping===
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{{Main|Eavesdropping}}
Once at the objective, Altaïr found a bench near the target and sat down. Afterwards, he locked on to the target and eavesdropped.<ref name="AC" />
 
  +
[[File:AC1_Altair_Eavesdrop.png|thumb|left|250px|Altaïr eavesdropping on a target]]
 
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Occasionally, an Assassin could come across certain individuals who were talking about their target. The Assassin could carefully listen to their conversation either by sitting nearby,<ref name="AC" /> or by tailing them as they moved.<ref name="AC2" />
The camera will then zoom in on the target and anyone they are speaking with, and a short conversation (usually regarding information on an assassination target) will be heard.<ref name="AC" />
 
   
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Listening to the conversation of their target, or of the target's allies and enemies, provided the Assassin with valuable information about them, including their plans, surroundings and routine.<ref name="AC" /><ref name="AC2" />
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{{-}}
 
===Interrogation===
 
===Interrogation===
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{{Main|Interrogation}}
To start an Interrogation you need to know who needs interrogating, and in most objectives, you are shown who it is. You normally see them publicly speaking for a short moment, praising Altaïr's current target and then start walking. That's when you target them. Follow your target for a few minutes, keeping your distance. The game recommends you should Interrogate in a secluded place, however if your location is away from guards, with only a few peasants, this is still fine. Once ready to perform a interrogation, make sure you have your [[Fists]] equipped. Failure to do so could mean you cut down your target. Once you are ready, start to hit the target. In most cases they will fight back with punches. After four or five punches, the target will cower and kneel down offering you information about your current objective. After the interrogation, Altaïr will end up killing the target. This may attract guards depending on where you're located, so get ready to run and hide if Altaïr killed him in a rather public place. In a secluded area you should be pretty safe from the guards' attention.<ref name="AC" />
 
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[[File:AC1_Altair_Interrogation.png|thumb|250px|Altaïr interrogating an orator]]
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Sometimes, Assassins would come across individuals who happened to have information about their targets, and for some, they would either give all the information they knew right away, while others would refuse to speak or try to run. In response to the latter two, the Assassin would need to use [[Fists|physical force]] until they spoke.
   
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During his [[Quest for the Chalice]], Altaïr would find such individuals and torture them into speaking by pressing certain pressure points on their bodies,<ref name="ACAC">''[[Assassin's Creed: Altaïr's Chronicles]]''</ref> though on his [[Hunt for the Nine]], however, he simply beat up the target of his interrogation, and then killed him with his [[Hidden Blade]] when he got what he needed out of them.<ref name="AC" />
==Informants Investigations==
 
Informants usually have 2 types of investigations for Altaïr, such as:
 
   
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The Assassin [[Ezio Auditore da Firenze]] was also known to interrogate people by beating them up, but he spared their life after the interrogation was over.<ref name="ACB">''[[Assassin's Creed: Brotherhood]]''</ref><ref name="ACR">''[[Assassin's Creed: Revelations]]''</ref>
====Flag Collecting====
 
An informant may test you by asking you to collect flags. This is to be done within three to five minutes. Then, you must return to the informant.
 
   
 
===Informants===
The flags will always be placed in a path, not randomly. Sometimes, this path will bring you to a flag other than those for the test, like a Templar flag. It is highly recommended that you have your GPS enabled while performing this task.
 
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{{Main|Informants}}
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[[File:AC-Informant_2.png|thumb|left|250px|Altaïr talking to an informant]]
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Since lower ranking Assassins were always tasked with investigating targets in the High Middle Ages, they would provide any information they possessed to an Assassin who had to kill the assigned target. During Altaïr's hunt, informants would freely give away what they knew if they assisted them with a favor or errand.
   
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Of these tasks, they included assassinating various Templar guards, destroying the stands of corrupted merchants, collecting scattered flags, escorting an informant who had blown his cover, or simply running to the nearest informant who had more information.<ref name="AC" />
====Templar Assassinations====
 
Sometimes, the informant might have angered a knight, or a group of knights. Fearful for his life, he will offer to give you information ''if'' you assassinate the offended knights within a set time limit. In addition, you ''must'' not become Exposed - if you become exposed even once, you will fail the mission. Once all targets have fallen, return to your Informant.<ref name="AC" />
 
   
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During the Renaissance, lower ranking Assassins were not tasked to investigate for higher ranking ones. Instead, each Assassin investigated for themselves, or asked other Assassins and other allies for help.<ref name="AC2" />
You must either use your [[Hidden Blade]] or [[Throwing Knives]] to complete it. If a Throwing Knife hits, it ''always'' kills a knight. However, beware of the Rooftop [[Archers]].<ref name="AC" />
 
 
==Types of Investigations==
 
*[[Pickpocketing]]<ref name="AC" />
 
*[[Eavesdropping]]<ref name="AC" />
 
*[[Interrogation]]<ref name="AC" />
 
*[[Informants]]<ref name="AC" />
 
*[[Informants#Archers_Assassinations|Archer Assassination]]<ref name="AC (PC Version)">''[[Assassin's Creed#Editions|Assassin's Creed (PC Edition)]]''</ref>
 
*[[Informants#Rooftops.27_Run|Rooftop Race]]<ref name="AC (PC Version)" />
 
*[[Informants#Merchant_Destruction|Merchant Stand Destruction]]<ref name="AC (PC Version)" />
 
*[[Informants#Informant_Escort|Informant Escort]]<ref name="AC (PC Version)" />
 
   
 
==Trivia==
 
==Trivia==
Though there are 6 Investigation missions, a minimum of 3 are required to be completed before permission to begin the assassination is given by the Bureau Leader. Completing all the available investigations, however, increases the ease with which final kills can be made by giving you significant pieces of information that an incomplete investigation will not necessarily give you, as well as grounding the [[Assassin]] more fully in the story.
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*Though there were 6 investigation missions for each target, Desmond was required to only complete 2 or 3 in the [[Animus]], before Altaïr could gain permission from the Bureau leader. Completing all available investigations, however, increased the ease with which Altaïr could complete the assassination, as it unlocked and listed certain escape routes, guard postings, and movements of the target.
  +
*The rooftop run and merchant stand destruction missions were only available in the PC version of ''[[Assassin's Creed]]''.
   
 
==References==
 
==References==
{{reflist}}
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{{Reflist}}
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{{ACAC}}
 
 
 
{{AC}}
 
{{AC}}
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{{AC2}}
[[Category:Assassin's Creed Gameplay]]
 
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{{ACB}}
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{{ACR}}
 
[[Category:Assassin's Creed gameplay]]
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[[Category:Assassin's Creed: Brotherhood gameplay]]
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[[Category:Gameplay]]

Revision as of 13:21, 25 September 2013

"Put obstacles between yourself and your quarry. Never be found by a backwards glance."
Rashid ad-Din Sinan.[src]
AC bureau concept

The Bureau, the starting point of every investigation in the 12th century

Investigations were tasks that Assassins had to complete before any assassination or mission could be carried out.

Description

Investigations were tasks performed normally by novice Assassins, where they would gain valuable information on a target through various methods, before relaying it to the Assassins' Bureau, who would then task a higher ranked and more experienced Assassin to eliminate the target. In 1191, after Altaïr Ibn-La'Ahad's failed mission at Solomon's Temple, the Assassin was demoted from his Master Assassin rank to that of a novice, requiring him to find and investigate his targets by himself. In general, the more the Assassins investigated their target, the easier it would be to kill them.[1]

By the 15th century, the Assassins had decreased significantly in number, and as such, they would investigate their targets themselves. However, they also relied on their allies for valuable information, being the thieves, the courtesans and the mercenaries.[2]

Types of investigation

Pickpocketing

Main article: Pickpocketing
AC1 Altair Target Pickpocket

Altaïr about to pickpocket a target

The Assassin would walk among the crowds of the city, and if they found a person carrying any document related to the target, they would tail them and pickpocket the document carefully. If the carrier caught the Assassin, however, they would call the guards, forcing the Assassin to fight or flee.

Despite this, pickpocketing allowed Assassins to recover documents such as maps, showing guard posts around their target, or letters, which told the Assassin where their target would be, who they had connections with, and so forth.[1]

Eavesdropping

Main article: Eavesdropping
AC1 Altair Eavesdrop

Altaïr eavesdropping on a target

Occasionally, an Assassin could come across certain individuals who were talking about their target. The Assassin could carefully listen to their conversation either by sitting nearby,[1] or by tailing them as they moved.[2]

Listening to the conversation of their target, or of the target's allies and enemies, provided the Assassin with valuable information about them, including their plans, surroundings and routine.[1][2]

Interrogation

Main article: Interrogation
AC1 Altair Interrogation

Altaïr interrogating an orator

Sometimes, Assassins would come across individuals who happened to have information about their targets, and for some, they would either give all the information they knew right away, while others would refuse to speak or try to run. In response to the latter two, the Assassin would need to use physical force until they spoke.

During his Quest for the Chalice, Altaïr would find such individuals and torture them into speaking by pressing certain pressure points on their bodies,[3] though on his Hunt for the Nine, however, he simply beat up the target of his interrogation, and then killed him with his Hidden Blade when he got what he needed out of them.[1]

The Assassin Ezio Auditore da Firenze was also known to interrogate people by beating them up, but he spared their life after the interrogation was over.[4][5]

Informants

Main article: Informants
AC-Informant 2

Altaïr talking to an informant

Since lower ranking Assassins were always tasked with investigating targets in the High Middle Ages, they would provide any information they possessed to an Assassin who had to kill the assigned target. During Altaïr's hunt, informants would freely give away what they knew if they assisted them with a favor or errand.

Of these tasks, they included assassinating various Templar guards, destroying the stands of corrupted merchants, collecting scattered flags, escorting an informant who had blown his cover, or simply running to the nearest informant who had more information.[1]

During the Renaissance, lower ranking Assassins were not tasked to investigate for higher ranking ones. Instead, each Assassin investigated for themselves, or asked other Assassins and other allies for help.[2]

Trivia

  • Though there were 6 investigation missions for each target, Desmond was required to only complete 2 or 3 in the Animus, before Altaïr could gain permission from the Bureau leader. Completing all available investigations, however, increased the ease with which Altaïr could complete the assassination, as it unlocked and listed certain escape routes, guard postings, and movements of the target.
  • The rooftop run and merchant stand destruction missions were only available in the PC version of Assassin's Creed.

References