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Huntsman

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The Huntsman

The Huntsman (harvested from: William de Saint-Prix) was an Animi Avatar used by the entertainment branch of Abstergo Industries, as part of their plan to influence the general public, via the console stage of the Animus technology. He used a wrought iron claw as his specialty weapon, utilized alongside his invented fighting style.

Unique movesEdit

(Low Profile, Front)

Approaching his target, the Huntsman grabs his iron claw, before swinging it in a downwards arc and piercing it into their left shoulder. As the weapon lodges itself into his victim, he kicks their left knee from underneath them, sending them spinning onto their back as his claw rips a savage wound when it frees itself with the momentum.

(Low Profile, Back)

Casually walking over to his target from behind, the Huntsman draws his iron claw, before reaching around and stabbing it into their neck. As they stand vulnerable from the blow, he closes the distance and grasps their shoulder, before the Huntsman twists his victim and wrenches his weapon sharply to the right, slitting their throat and spinning them, where they stumble and fall to their death.

(High Profile, Front)

Hastily closing the distance between himself and his target, the Huntsman pierces his iron claw under their chin and pulls them forward, before rolling over their back and dragging them from their feet. As his victim is yanked into a barrel roll by his weapon, the claw slices though their neck while the Huntsman lands on his feet, leaving them to crash into the ground where they die of blood loss.

(Tertiary High Profile, Back)

Rushing over to his target from the rear, the Huntsman takes his iron claw in his right hand and grabs their arm with his left one. Following this, he stabs his weapon into the side of their neck, before dragging his victim around and flipping them over his claw, cruelly slashing through their throat with the momentum.

(Quaternary High Profile, Back)

(Aerial Kill)

Pouncing on his target from above, the Huntsman takes his iron claw from his waist and raises it above his head, before keenly swinging it down into their neck as he collides with them. As their body breaks his fall, he rips his weapon out of his victim, before storing it back on its holster and walking away from the grisly scene.

(Bench Kill)

The Huntsman grabs his seated target's foot and drags them off the bench, until their head rests against it. Before his victim can do anything to defend themselves, the Huntsman forcefully kicks them in the face, violently sending their head backwards and breaking their neck on the bench behind them.

TauntsEdit

  • "It's over, you are pathetic!"
  • "Now you will die poor!"
  • "You are hopeless!"
  • "I will make an example of you."
  • "You will end in sheer disgrace!"
  • "Are you not afraid?"
  • "I will win and you will die."
  • "Prepare for your demise."
  • "Your end will be tragic!"
  • "It will be soon over."

CustomizationEdit

The Huntsman could be customized in several ways:

Tertiary stage: Colors:

  • Color 1: Crimson red
  • Color 2: Royal purple
  • Color 3: Bright orange

Costumes:

  • White Costume
  • Dark Costume
  • Alternative Costume 1
  • Alternative Costume 2
  • Outlaw Costume
  • Warrior Costume
  • Ratonhnhaké:ton Costume

In-depth customization:

  • Heads:
    • Head 1: Patriot Shave
    • Head 2: Noble Shave
    • Head 3: Military Shave
  • Chests:
    • Chest 1: Patriot Raincoat
    • Chest 2: Noble Raincoat
    • Chest 3: Military Raincoat
  • Accessories:
    • Accessory 1: Patriot Cape
    • Accessory 2: Noble Cape
    • Accessory 3: Military Cape
  • Legs:
    • Legs 1: Patriot Breeches
    • Legs 2: Noble Breeches
    • Legs 3: Military Breeches
  • Belts:
    • Belt 1: Patriot Belt
    • Belt 2: Noble Belt
    • Belt 3: Military Belt
  • Scars:
    • Scar 1
    • Scar 2
    • Scar 3
  • War paint:
    • Primary war paints:
      • Primary War Paint 1
      • Primary War Paint 2
      • Primary War Paint 3
    • Secondary war paints:
      • Secondary War Paint 1
      • Secondary War Paint 2
      • Secondary War Paint 3

Weapons:

  • Hooks:
    • Iron Claw
    • Quality Iron Claw
    • Superior Iron Claw
  • Swords:
    • Skirmish Blade
    • Superior Skirmish Blade
  • Daggers:
    • Cutlass
    • Superior Cutlass

Secondary weapons:

  • Hidden Blade
  • Knife
  • Short Hook

Quaternary stage: Costumes:

  • Man in Black Costume

TriviaEdit

  • The Huntsman shares a similar High Profile, Back animation to that of the Sentinel.
  • In the quaternary stage, the Huntsman received a different first taunt animation, shared with the Deacon, while his original animation was used by the Adventurer. He also received a different High Profile, Back animation, while his original animation from the tertiary stage was used by the Dandy.
  • Despite being explicitly French, he speaks with an American accent in the quaternary stage.

GalleryEdit

ReferencesEdit

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