Assassins guild idea.
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Right now i am not sure if anyone else would like this idea or perhaps be more likely a mod so here it goes.
i had the idea while playing revelations medieranian (bad spelling) defence. you know how you recruit assassins and send them to places well i got the idea if your team of 8 is full, but you want to recruit more assassins you can but the dont join your group the join the assassins HQ at constinople (not sure if spelled right). when you go to the HQ if you have saved assassins they will be in the HQ or not and there is a board of top 10 assassins with highest skills so far. this idea is ok at points but it builds up the assassin army so that they can over whelm the templars.
oh and also you can choose 1 of the 8 assassins to be your main assassin and you can customise his name looks outfit and so on.
Well I did enjoy the side stories coupled with sending Assassin apprentices all over the world. It would be nice if you could still send them if you had extra that much is true. But I don't know about amassing a whole Army, because other than on a ship, Connor doesn't seem to need a personal army. They promised the personal assistant thing in AC: Brotherhood to your exact description but it never happened. Not sure why Constantipole would be the De Facto HQ for AC: III but I do have a history fact to go with something about that. Please remember to sign your stuff I had the same problem when I started on here. AlexAdler (talk) 00:16, September 7, 2012 (UTC)
I doubt that Connor will send any Assassin recruits across the seas, but even if he did, I could see him only sending them to Europe to influence the opposing sides of the war, e.g. Britain, France, Spain etc.
For the rest of them, I would think that he'd mobilize his recruits to the varying colonies around America, taking out small time Templars and the other sorts of missions you expect from the Contracts. In this regard, perhaps the colony missions would take less time, and overseas missions would see much longer waiting times and difficulty, but highly increased rewards. Slate Vesper (talk) 00:21, September 7, 2012 (UTC)
My thoughts exactly. I would love to see those nations above used or at least some of their territories at play, if there is an Assassin Contract type gameplay. The only reason I mentioned Constantinople bit is because of the little known history that the Ottoman Empire was the first country to recognize the US as a sovereign nation. AlexAdler (talk) 00:40, September 7, 2012 (UTC)