Firearms are a class of long-ranged weapons that launch projectiles at a high velocity through the confined burning of propellants. They were used as early as the late Middle Ages.
- "The knowledge of projectile combat is not new to us, having been observed amongst our Eastern neighbors. But their weapons were much larger – and insufficient for our needs."
- ―Altaïr Ibn-La'Ahad's Codex, page 28.[src]
As such, upon obtaining the Apple of Eden, he successfully utilized the knowledge it held to condense the design, "embedding their fiery weapon into a form that can be worn on the wrist".
Along with the formulation of a combustible powder that could be made from common ingredients, Altaïr kept the schematics for the Hidden Gun a secret, available to only the Brotherhood's most trusted allies. Sometime afterwards, he recorded all details of these in his personal journal.
In Italy during the Renaissance, another Assassin, Ezio Auditore da Firenze, came into possession of Altaïr's Codex and showed the pages to Leonardo da Vinci. Leonardo deciphered the instructions, and as a result was able to construct the Hidden Gun for Ezio's use.
Though firearms were uncommon until the early 16th century, after Cesare Borgia forcibly recruited Leonardo into his employ around 1499, the engineer was made to design a wheel-lock firearm for use by the Borgia armies.
Cesare's ally, the French baron Octavian de Valois, received a personalized, golden wheel-lock firearm from Leonardo, and kept it with him at all times. During the Fall of Monteriggioni, Cesare used this pistol to kill Mario Auditore.
During Ezio's travels to Constantinople, he encountered Turkish soldiers using Ottoman flintlock muskets, as well as Janissaries who used short pistols. The Assassins of the local guild also made use of firearms to guard nearby dens, ranging from simple muskets to cannons.
Meanwhile, the Byzantines forces had designed an early version of a flamethrower, which they used to deliver Greek Fire. They also had a form of a machine gun, which was similar in construct to Leonardo da Vinci's prototype. Both of these were then later adapted by the Assassins, in order to aid them in defending their dens.
Age of Discovery
After the discovery of the Americas, and as European powers entered an age of colonization, firearms became much more common. By the early 1700s, muskets with bayonets had become standard equipment for armies and navies, while high-ranking soldiers like officers and Jägers wielded flintlock pistols.
As it still took time to reload and clean firearms, pirates were usually accustomed to carrying multiple pistols at any one time. Edward Kenway and Edward Thatch, for example, carried up to four and six pistols on their person, respectively. Kenway also utilized a custom-made set of pistol swords - deadly blades with small, smoothbore pistols built into their hilts. These were fired by squeezing a trigger built into the sword's pommel, and could be used for finishing moves in combat.
Notably, the Assassin Adéwalé used powerful blunderbusses during his alliance with the Maroon rebellion of Saint Domingue. These weapons used tightly-crowded packets of lead shot and featured a wide spread of fire, able to wound or kill several guards at a time. Once, while chasing the island's governor, Marquis de Fayet, Adéwalé used the firearm to kill five of the governor's guards with a single blast.
Age of Revolution
During the Seven Years' War, the Assassin-turned-Templar Shay Cormac used a prototype firearm known as an air rifle. Using compressed air, it functioned as a diversionary weapon, firing a variety of poison darts that could cause distractions. Shay later acquired an attachment from the inventor Benjamin Franklin, allowing him to fire various grenades to create larger distractions.
The French-African Assassin Aveline de Grandpré was able to wield muskets, as well as two Queen Anne pistols. Similar to the flintlock pistols, these were single shot weapons and took time to reload. Other firearms, some of which were capable of firing multiple times before reloading, could also be bought at weapon shops.
Much like Aveline, the Colonial Assassin Connor could make use of various firearms. By the time of the American Revolutionary War, he too was able to purchase some pistols that were advanced enough to carry two or more shots at a time.
In Arno Dorian's quest during the French Revolution to redeem his failure to stop his adoptive father's murder, the French Assassin utilized many guns, ranging from multi-barreled flintlock pistols to long-range rifles. While on sabbatical in Franciade after the Revolution ended, he acquired a set of guillotine guns, specialized weapons combining a miniature mortar launcher with an axehead attached to the end of the barrel.
With the technological advancements of the Industrial Revolution in Victorian London, the revolver pistol was equipped by the twin Assassins Jacob and Evie Frye in their efforts to free the city from the century-long rule by the British Templars. Revolvers continued to be used until at least World War I, with the weapon design being unchanged by the time Lydia Frye saw action in the home front.
During the late 19th and early 20th century, in the Russian Revolution, the Russian Assassin Nikolai Orelov wielded a modern bolt-action Berdan rifle, alongside the usual weaponry of his time. Custom-made by an old friend, Orelov's rifle featured a fire suppressor, as well as the ability to fire the cartridges typically used by the Russian army.
British soldiers were using SMLE rifles as their standard issue weapon during World War I. German soldiers were using rifles during World War II and the French Assassin Arno Dorian was able to use an MG42 machine gun in the time anomaly.
In 2012, Assassins continued to wield firearms in combat, and once used them on a direct assault on Abstergo Industries, in an attempt to rescue Desmond Miles; though Desmond overheard exchanged automatic gunfire through the facility's intercom, Dr. Warren Vidic eventually told him that the rescue attempt had failed, and that most of the team had been killed. Firearms were also, at this point, standard equipment for Abstergo Industries' guards in the Rome facility.
Once during a night-time infiltration of a Manhattan office building, Desmond Miles came across a power source for the Grand Temple and aimed to retrieve it from its case. Despite his acquisition of the cube, Daniel Cross surprised and threatened Desmond with a pistol; undeterred, Desmond clobbered Cross to unconsciousness with the power source and left. Subsequently, when Desmond searched for the second source at a mixed martial arts tournament in Brazil, Cross killed its owner and proceeded to shoot after Desmond, with Abstergo guards also doing so. However, this did not prevent Desmond from fighting Cross and taking the second power source. In December of that year, once Desmond had assassinated Cross at Abstergo's Rome facility in his attempts to rescue his father, Warren Vidic authorized guards to use deadly force on contact with Desmond. However, he took Cross' pistol – an MK23 – and could use it in the latter half of his assault, which worked similarly to his ancestor Connor's flintlocks, only that it had a much larger magazine, a higher rate of fire, and had a suppressor attached. The following year, when the Sage John Standish attempted to kill a research analyst working with Abstergo Entertainment, the facility's guards shot through the Bunker's glass door and killed John when he produced a handgun of his own.
Golden Age of Piracy
|Common Flintlock Pistols||1||1||3||N/A||Sequence 1|
|Pirate Blunderbusses||3||3||1||800 R||Sequence 2|
|Standard Wheellock Pistols||1||1||5||2,500 R||Sequence 2|
|Spanish Officer Pistols||3||3||3||7,000 R||Sequence 2|
|Cannon-Barrel Pistols||3||5||3||9,000 R||Sequence 2|
|Golden Flintlock Pistols||5||5||3||N/A||Complete all naval contracts|
|Captain's Wheellock Pistols||3||1||3||N/A||Community challenge reward|
|Captain Drake's Flintlocks||3||1||3||N/A||Sacrifice Island reward|
|Captain Morgan's Pistols||3||1||3||N/A||Black Island reward|
|Smoothbore Gun||5||3||3||N/A||Sequence 1|
|Precision Shooter||5||1||5||N/A||Explore the Caribbean sea|
|Portable Cannon||5||5||1||N/A||Liberate 400 slaves|
|The Dragoon||5||5||3||N/A||Achieve full synchronization|
Seven Years' War
|Common Flintlock Pistols||1||1||3||N/A||Sequence 1|
|Pirate Flintlock Pistols||3||3||1||£800||Sequence 1|
|Standard Wheellock Pistols||1||1||5||£5,000||Sequence 1|
|Belgian Engraved Pistols||1||3||5||£7,000||Sequence 1|
|Queen Anne's Pistols||3||3||3||£8,000||Sequence 1|
|Admiral's Lion Pistols||3||3||3||N/A||Complete Barbados fleet mission|
|Indian Flintlock Pistols||3||3||5||N/A||Complete Yanaon fleet mission|
|Scottish Flintlock Pistols||3||5||3||N/A||Defeat all forts and|
|English Percussion Flintlock Pistols||5||3||5||N/A||Collect all Abstergo Entertainment tablets|
|Edward's Pistols||3||3||3||N/A||Unlocked through Uplay|
|Morden Pistols||3||3||3||N/A||Purchase the Templar|
|German Wheellocks||3||1||5||N/A||Purchase the Templar|
|Russian Flintlock Pistols||5||1||3||N/A||Purchase the Templar|
|Name||Magazine||Short range damage||Long range damage||Cost||Persona|
|Queen Anne's Pistol||1||4||2||N/A||Assassin|
|Dual Pistols||2||4||2||10,000 écu||Assassin|
|Pocket Pistol||1||3||1||10,000 écu||Lady, Slave|
|Double-Barreled Pistol||2||4||2||5,000 écu||Assassin|
|Pepperbox Pistol||4||4||2||50,000 écu||Assassin|
|Name||Rate of fire||Short range||Long range||Cost||Availability|
|Flintlock Pistol||2||3||1||N/A||Sequence 2|
|Scottish Flintlock||2||2||3||N/A||Sequence 6|
|Duckfoot Pistol||1||3||1||£5,999||Sequence 6|
|Double-Barrel Pistol||3||3||1||£8,250||Sequence 9|
|Pirate Flintlock||2||4||1||N/A||Complete Sinking a Secret|
|French Coat Pistol||3||4||1||N/A||Level 2 Blacksmith|
Flints + Iron Ore + Special Iron Ingot
|English Flintlock Pistol||2||4||1||N/A||Level 2 Blacksmith - Level 2 Woodworker|
Flints + Oak Lumber + Special Iron Ingot
|Royal Pistol||3||3||3||N/A||Level 3 Blacksmith|
Flints + Silver Ore + Special Iron Ingot
|Naval Duckfoot||1||4||2||N/A||Level 3 Blacksmith|
Flints + Lead Ore + Special Iron Ingot
|Italian Flintlock||2||3||3||N/A||Level 3 Blacksmith and Woodworker|
Flints + Maple Lumber + Special Iron Ingot
|Royal Navy Sea Service Flintlock||2||4||2||N/A||Level 4 Blacksmith|
Flints + Gold Ore + Special Iron Ingot
|Pitcairn-Putnam Pistols||2||4||3||N/A||Sequence 8|
|Pistol||*||1||0||1||8||1||N/A||Additional Damage: +25%||N/A|
|Officer's Pistol||* *||2||0||2||8||2||N/A||Additional Damage: +25%||N/A|
|Over Under Pistol||* *||4||0||1||8||2||N/A||Additional Damage: +25%|
|Parade Pistol||* *||4||1||1||8||1||N/A||Additional Damage: +25%||Secrets of the Revolution Pack|
|Arno's Dueling Pistol||* *||4||0||1||8||1||N/A||Additional Damage: +25%||Underground Armory Pack|
|French Cavalry Pistol||* *||4||0||1||8||1||N/A||Additional Damage: +25%||Underground Armory Pack|
|Silver-Plated Pistol||* *||4||0||1||8||1||N/A||Additional Damage: +25%||Underground Armory Pack|
|Pitcairn-Putnam's Pistol||* *||4||1||1||8||1||N/A||Additional Damage: +25%||Revolutionary Armaments Pack|
|American Flintlock||* * *||4||0||4||8||4||1,000₣||Additional Damage: +25%||N/A|
|Pepper Shot||* * *||3||0||4||8||6||1,000₣||Additional Damage: +25%||N/A|
|Fancy Pistol||* * * *||4||0||1||8||1||N/A||Additional Damage: +25%||Murder Mystery – The Red Ghost of the Tuileries|
|Arno's Pistol||* * * *||4||0||4||8||6||5,000₣||Additional Damage: +25%||N/A|
|Three-Shot Duck Foot||* * * * *||6||0||1||8||3||25,000₣||Additional Damage: +25%||N/A|
|Gold-Plated Pistol||* * * * *||8||0||8||8||9||125,000₣||Additional Damage: +25%||N/A|
|Five-Shot Duck Foot||* * * * *||8||0||1||8||5||200,000₣||Additional Damage: +25%||N/A|
|Solid Long Gun||* * * * *||8||0||2||8||1||142,600₣||Additional Damage: +25%||N/A|
|Flint Musket||* *||2||2||1||8||250₣||Additional Damage: +25%||N/A|
|Flintlock||* *||2||2||1||8||N/A||Additional Damage: +25%||Helix Rift missions|
|National Guard Musket||* *||2||2||1||8||250₣||Additional Damage: +25%||N/A|
|Maple Hunting Rifle||* *||4||0||2||8||N/A||Additional Damage: +25%|
|Solid Long Rifle||* *||4||0||1||8||N/A||Additional Damage: +25%||Revolutionary Armaments Pack|
|Rifle||* * *||3||3||1||8||1,000₣||Additional Damage: +25%||N/A|
|Blunderbuss||* * *||3||3||1||8||N/A||Additional Damage: +25%||Murder Mystery – Killed by Science|
|Sharpshooter Flintlock||* * *||3||3||2||8||1,000₣||Additional Damage: +25%||N/A|
|Woodplate Blunderbuss||* * * *||4||4||2||8||N/A||Additional Damage: +25%||Murder Mystery – The Hand of Science|
|Officer's Blunderbuss||* * * *||4||4||1||8||5,000₣||Additional Damage: +25%||N/A|
|Long Rifle||* * * * *||6||6||1||8||25,000₣||Additional Damage: +25%||N/A|
|Silver-Plated Musket||* * * * *||8||8||2||8||125,000₣||Additional Damage: +25%||N/A|
|The Guillotine Gun||* * * *||4||4||1||6||N/A||Additional Damage: +25%||Dead Kings – The Book Thief|
|The Surgeon||* * * * *||7||4||1||6||150,000₣||Additional Damage: +25%||N/A|
|The Artillery||* * * * *||6||4||1||6||150,000₣||Mortar Damage: +25%||N/A|
|The Dancer||* * * * *||6||6||1||6||150,000₣||Additional Damage: +25%||N/A|
|The Eagle||* * * * *||8||6||1||6||N/A||
||Collect all artifacts in Franciade|
|Name||Level||Damage||Speed||Quickshot Accuracy||Clip Size||Availability|
|Complete Sequence 3|
|Pocket Pistol||3||2||2||5/7||4||Purchase for £3000|
|Model 1 Revolver||3||3||4||6/8||5||Complete Sequence 4|
|(54 Bore) 1856 Revolver||4||3||3||8/10||6||Reach Loyalty Level 1 with Frederick Abberline|
|Single Action Army||4||4||4||7/9||6||Purchase for £4000|
|Lancaster 4-Barrels||4||7||2||3/5||4||Complete Sequence 6, A Case of Identity|
|Bullseye Revolver||4||4/6||4/6||8/10||6||Unlock with Uplay|
|Demonic Revolver||4||4/6||4/6||8/10||6||Redeem with promo code|
|Stealth Revolver||4||4/6||4/6||8/10||6||Redeem with promo code|
|.38 Double Action||5||5||6||7/9||6||Reach Loyalty Level 3 with Frederick Abberline|
|M1877 "Lightning"||6||5||6||8/9||6||Complete Sequence 7, Unbreaking the Bank|
|M1877 "Thunderer"||7||6||8||9/10||6||Conquer the borough of City of London|
|Model 3 Revolver||7||8||7||8/9||6||Reach Loyalty Level 4 with Frederick Abberline|
|Self-Loading Pistol Model 1868||9||9||9||8/10||8||Reach Loyalty Level 5 with Frederick Abberline|
|The Mars||10||10||10||9||12||Reach Loyalty Level 5 with Ned Wynert for the Crafting Plan, £1000, 150 Metal, and 100 Chemical|
|The Rend Asunder||7||6||8||9||6||Acquired after downloading the Steampunk Pack.|
- A number of firearms are available in Assassin's Creed: Project Legacy, including the arquebus, .303 SMLE, and M1917 revolver.
- Owning two M1917 revolvers in Project Legacy grants the Akimbo achievement.
- In Assassin's Creed IV: Black Flag, pistols holstered on Edward's chest have shortened barrels.
- In several pieces of promotional media, Edward Kenway makes use of what seem to be Flintlock Pistols from Assassin's Creed III. However, no pistols matching their appearance can be used in the final game.
- Similarly, several cutscenes in Assassin's Creed: Unity show characters wielding the standard flintlock pistol from Assassin's Creed III, even though it never appears in gameplay.
- ↑ 1.0 1.1 Assassin's Creed II
- ↑ 2.0 2.1 2.2 2.3 Assassin's Creed: Brotherhood
- ↑ 3.0 3.1 3.2 Assassin's Creed: Revelations
- ↑ 4.0 4.1 4.2 Assassin's Creed IV: Black Flag
- ↑ Assassin's Creed IV: Black Flag – Freedom Cry
- ↑ Assassin's Creed: Rogue
- ↑ Assassin's Creed III: Liberation
- ↑ 8.0 8.1 8.2 8.3 Assassin's Creed III
- ↑ 9.0 9.1 Assassin's Creed: Unity
- ↑ Assassin's Creed: Unity – Dead Kings
- ↑ Assassin's Creed: Syndicate
- ↑ Assassin's Creed: The Fall
- ↑ Assassin's Creed Chronicles: Russia
- ↑ Assassin's Creed: Syndicate
- ↑ Assassin's Creed
- ↑ The gameplay term for all long guns in the game is "Rifles" even though all are either muskets or blunderbusses.