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Fin de Siecle was a server bridge, relived by a Helix initiate through the Helix Navigator.

Description[]

Abstergo initiated a server sweep, forcing the Helix initiate to evade and escape from one Helix server to another.

Dialogue[]

  • Bishop: Jesus, Deacon, do you read? What the hell is that?
  • Deacon: I'm here, Bishop. That's a server sweep. Abstergo is looking for you. And they're close.
  • Bishop: Dammit. Can you open a server bridge?
  • Deacon: Hey, come on, it's me. Already on it. Couple seconds.
  • Bishop: Initiate. We're opening a server bridge. Find the portal and pass through before the sweep finds you.
  • Deacon: Got it. Go!
  • Bishop: Do you see it? They're hard to miss. Jumping from one Helix server to another should buy you a few more hours. If it doesn't, we're screwed.
  • Deacon: Well, WE'RE not screwed. It's your initiate who gets the brunt.
  • Bishop: Deacon. You're not helping.

The Initiate approached the portal.

  • Bishop: There it is. Go!

The Initiate jumped through the portal, coming out on the other side.

Fin de Siecle 3

The Initiate walking through 19th century Paris

  • Bishop: The signal's holding. Good. You're wading outside the main simulation now. This will throw Abstergo off your trail for a while, but you'll also run into a lot of incomplete and corrupted code. Which probably explains why the people here, aren't quite... here.
    Hmm, looks like the late 1800s. Now this is a Paris I wouldn't mind visiting. Maybe another time. Right now, you need to get to the exit portal.
    I can't see a path through though. See if you can find a route underground.
    You know, the Belle Époque looks a lot cleaner than Revolutionary Paris, don't you think? Fewer beheadings too, I bet.
    No, these streets don’t seem to lead anywhere. There has to be an underground path somewhere.
    I don’t think they can see you. They’re like the Ghosts of Christmas Past. If Dickens had written shoddy code.

The initiate approached the subway entrance.

Fin de Siecle 6

The Initiate avoiding the train

  • Bishop: That's it! I'm reading a route through the Metro station ahead. Shit - this area is becoming unstable.

After a while, the Initiate exited the metro network, noticing the portal atop the Statue of Liberty.

  • Bishop: There you are! And you've found the exit, good. It's an unstable vortex of energy, so there's no knowing how it will disrupt the simulation.
    It looks like you'll have to climb Lady Liberty. She must have bled through from another time period. The French should have shipped her off to the States by now.
    Just get to the portal. I'll do what I can to stop it from closing! See you on the other side!

The Initiate reached the portal and jumped through.

  • Bishop: And we’re back. Not everyone is so fortunate their first time through a bridge. Sometimes, our initiates are trapped in the system, and we have no choice but to send someone like you, in to rescue them. In fact, one of our initiates is caught in a Belle Époque server right now. If you’re not too exhausted, you can re-enter the bridge, and rescue him. Alright. Back to work, Initiate.

Outcome[]

The Helix initiate managed to evade Abstergo's server sweep.

Trivia[]

  • Concept artwork reveals that the memory is set during the 1889 Exposition Universelle.
  • The Statue of Liberty was delivered to the USA by 1885 while the Eiffel Tower was completed in 1889, this anachronism showing them at one time is due to the statue bleeding through.
  • The construction of the Paris Métropolitain started in 1898 and the subway was opened in 1900. So, it must bleed through as well.
  • A concept artwork shows the Wright Flyer I. However, this is anachronistic for the 1889 setting of the expo as it was developed in 1903 in reality.
  • The name of the mission means "End of Century" in French.

Gallery[]

References[]

Assassin's Creed: Unity memories
Main memories
Prologue
The Tragedy of Jacques de Molay
Sequence 1
Memories of Versailles - The Estates General - High Society
Sequence 2
Imprisoned - Rebirth
Sequence 3
Graduation - Confession - Fin de Siecle
Sequence 4
The Kingdom of Beggars - Le Roi Est Mort
Sequence 5
The Silversmith - La Halle aux Blés - The Prophet
Sequence 6
The Jacobin Club - Templar Ambush
Sequence 7
A Cautious Alliance - Meeting with Mirabeau - Confrontation - The Resistance
Sequence 8
The King's Correspondence - September Massacres
Sequence 9
Starving Times - Hoarders - The Escape
Sequence 10
A Dinner Engagement - The Execution
Sequence 11
Bottom of the Barrel - Rise of the Assassin - The Bastille
Sequence 12
The Supreme Being - The Fall of Robespierre - The Temple
Cooperative missions
Women's March - The Food Chain - The Austrian Conspiracy - Political Persecution - The Tournament - Heads Will Roll - Les Enragés - Danton's Sacrifice - Moving Mirabeau - Jacobin Raid - The Infernal Machine
Heists
Tithing Templars - Catacomb Raider - The Party Palace - Royals, Guns and Money - Smuggler's Paradise - Ancient History - It Belongs in a Museum
Paris stories
Tall, Dark Strangers - Flamel's Secret: The Monks - Flamel's Secret: Denis Molinier - Flamel's Secret: The Elixir of Life - Using the Ol' Noggins - Waxworks - Sewer Rat - À la Lanterne! - The Great Escapist - Critical Comedown - Scene Stealer - Devilishly Tricky - My Kingdom For Some Whores - De Sade's Reprieve - Sadistic Blackmail - The Cult of Baphomet - The Ritual of Baphomet - La Bande Noire - Iscariotte, the Giant - Headlining the Guillotine - A Fistful of Duelers - The League of the Crimson Rose - Return of the Crimson Rose - Crimson Sunset - Flying Boy - Carmalite Nuns - Stop the Presses! - Encyclopédie Diderot - Désirée Desired - Désirée Dismayed - Désirée Delighted - French Crown Jewels - Coat of Arms - Swiss Stash - Vicious Verses - Arm the People - "Escort" Mission - Cassini's Constellations - The Condorcet Method - A Romantic Stroll - Signaling Officer Murat - A Nice Chappe - Precious Correspondence - Constructing a "Close Shave" - Up in Arms - Marianne Returns Home - The Little Prince - Turtle, Snake, Bear, Paper, Scissors - Tapestry Thief - Cartouche's Memoirs
Café Théâtre missions
Explore the Café Théâtre - Auto-Da-Fé - Colette - Damsel in Seamstress - The Queen's Necklace - Foxy Renard
Social Club missions
Bridge Brigands - Marat's Missive - Let Them Eat Hay - Cat Food on a Hot Tin Roof - Hoarding Hostages - Café Procope - Roux's Remains - An Engaging Egyptologist - Artful Dodger - A Dramatic Exit - Breaking the Habit - Extortion Contortion - Chouan Riddles - Bara's Funeral - Retribution for a Rabble-Rouser - The Black Office - Betrayer of the Queen - Spiked Bourbon - Special Delivery - Smoky Yet Robust
Murder mysteries
Murder Foretold - Barber of Seville - The Body in the Brothel - Ancestral Vengeance - The Body Politic - Bones of Contention - The Assassination of Jean-Paul Marat - Hot Chocolate to Die For - The Hand of Science - The Decapitated Warden - The Death of Philibert Aspairt - The Red Ghost of the Tuileries - Cut the Middle Man - A Dash of Poison
Nostradamus Enigmas
Mercurius - Venus - Terra - Mars - Jupiter - Saturnus - Aries - Taurus - Gemini - Cancer - Virgo - Leo - Libra - Scorpio - Sagittarius - Capricorn - Aquarius - Pisces
DLC
American Prisoner - The Chemical Revolution - Killed by Science
Dead Kings
Sequence 13
Buried Words - The Book Thief - A Shadow from the Past - Raising the Dead - Under Lock and Key - A Crown of Thorns
Cooperative and heist missions
Last Rites - Holy High Rollers
Stories of Franciade
Last Will - A Royal Hide - The Unopened Rose - The Eyes of the King
Murder mysteries
Blind Justice - Equal Justice
Suger's Legacy
I - Nativitatis Et Mortis - II - Morbum - III - Diabolus - IV - Natura - V - Crux - VI - Noctis - VII - Dies
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