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The Company Man was a virtual representation of one of Aveline de Grandpré's genetic memories.

Description[]

Having tailed Rafael Joaquín de Ferrer to a meeting with the camp's overseer, Aveline eavesdropped on their conversation to find out more about the Templars' true purpose there.

Dialogue[]

Aveline listened to the de Ferrer and the overseer's conversation.

  • De Ferrer: Of course, you're correct. The Company Man is already displeased.
  • Overseer: If we had more people--
  • De Ferrer: More people? We've already exhausted the local labor supply. I've brought workers from everywhere--as near as Cuba, and as far as New Orleans--and in total secrecy. Do you realize how complex and expensive that is? Be patient. Vázquez will soon be in place in New Orleans. He will succeed where Baptiste failed.

Aveline tailed the two men.

  • Overseer: Here's the man I was mentioning earlier. What should we do with him?
  • De Ferrer: Educate him on the error of his ways.

De Ferrer then left the overseer to deal with the captive.

  • Overseer: You didn't really think we'd let you violate your contract and run off with a head full of secrets, did you?

Aveline then stepped in to protect the captive, who had engaged in a fight with the overseer and his guards. After killing them, Aveline took out additional reinforcements with the overseer's whip.

Outcome[]

Aveline protected a runaway from the overseer and his men.

Trivia[]

  • The HD remake added a tailing sequence prior to the meeting between de Ferrer and the overseer.
  • In the Vita iteration, the overseer needed to be beaten along with his guards, before the cutscene in which he dies is triggered. In the HD remake, the cutscene is triggered as soon as his guards are defeated.

Gallery[]

References[]

Assassin's Creed III: Liberation memories
Main memories
Sequence 1
Only a Nightmare - New Orleans by Night - A Slave in Trouble - The Safe House - Taking Care of Business -
Father's Troubles - The Key to the Problem - The Colony's Good - The Escape
Sequence 2
The Loas Guide You - The False Mackandal - Meet the Smugglers - A Faithful Acolyte - The Second Camp -
Eve of Saint John - The Whole Truth
Sequence 3
At the Pub - Prélude to Rebellion - Elegant and Deadly - Vanishing Slaves - Storming the Fort - In Vino Veritas -
Getting Ulloa's Attention - A Governor No More
Sequence 4
Southbound - A New Life - Gathering Tools - The Company Man - Trail of Truth - The Secret of the Cenote
Sequence 5
Prodigal Daughter - Rotten Barracks - Power of Voodoo - The Lighthouse - Stolen Goods
Sequence 6
Return to Mexico
Sequence 7
An Urgent Favor - Supplying the Revolution - The Last Dance
Sequence 8
A Fool's Errand - Connor's Way
Sequence 9
Abandoning Pretense - Confronting Agaté - Reconciliation - Erudito
Citizen E
Citizen E (1) - Citizen E (2) - Citizen E (3) - Citizen E (4) - Citizen E (5)
Business rival
M. Ratel's Merchants - M. Salmon's Ships - M. Reynaud's Bypass - M. de Vandal's Harbor - M. Marcantell's Materials - M. Chapperon's Textiles - M. de Chevallier's Weapons
Ship crew
Mistress and Commander - The Cannon - Before the Mast
Free slaves
A Family Divided - Earthly Belongings - A New Recruit
Detective
Helping Hand - The Case - Hot Trail - Witness Protection - The Culprit
Contracts
Delayed Justice - The Snitch - Free Delivery - Safe Passage - Pigeon Hunt
The Plot
Barely Made It - Payback - Breadcrumbs - Bon Voyage - Old Friend
Citizen missions
Bayou Fever - Mapping the Bayou - Secret Stash
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