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The Champion, Part 1 was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus.

Description[]

Ezio Auditore's Apprentice requested a favor. He wanted Ezio to overlook an escort of a printer. He suspected the Templars would attack him to silence the printer. Ezio accepted and killed all attackers from a distance.

Dialogue[]

Ezio met his Apprentice in the Assassin Den.

  • Apprentice: Mentor, do you have a moment? I have a request.
  • Ezio: I am eager to hear it.
  • Apprentice: Today a local printer received a death threat I feel we must take seriously. I believe the Templars are trying to silence him. I would like to draw his enemies out into the open by pretending to escort him to a new location.
  • Ezio: And what do you need from me?
  • Apprentice: I want you to stalk the stalkers. We will walk in the open, while you remain undetected.
  • Ezio: Molto bene. (Very good.)
  • Apprentice: Stay close, and kill any Templars you find. They could be anywhere.
The Champion P1 2

Ezio following the printer and the Apprentice

Ezio climbed to the rooftops and tailed his Apprentice and the printer. After a while, a heavily armed man intervened.

  • Champion: Stand down, Assassin. There is a contract on this man's head!
  • Printer: I will not be silenced! I will not! Do not kill me, efendim (sir)! Please! God help me!
  • Ezio: I am trying to save you!

Ezio fought off the attacking Templar agents.

  • Ezio: Stay here and stay hidden. My Assassin needs help.

Ezio returned to his Apprentice.

  • Ezio: What happened? Who was that fighter?
  • Apprentice: Quite an animal, no? I have never seen the Templars attack with such brute strength. Today I bested him, but not by much.
  • Ezio: Be on your guard. He will be back.

Outcome[]

The printer was saved from the ambush the Templars had planned for him, and the Assassins learned of the existence of the Champion. His identity, however, remained unknown.

Gallery[]

References[]

Assassin's Creed: Revelations memories
Main memories
Sequence 1: A Sort of Homecoming
The Hangman - A Narrow Escape - A Journal of Some Kind - A Hard Ride - The Wounded Eagle
Sequence 2: The Crossroads of the World
A Warm Welcome - Upgrade and Explore - The Hookblade - The View from Galata - Advanced Tactics - On the Defense - On the Attack
Sequence 3: Lost and Found
The Prisoner - The Sentinel, Part 1 - Guild Contracts - Bomb Crafting - A Familiar Face - The Yerebatan Cistern - Quid Pro Quo - The Mentor's Keeper - Curse of the Romani - The Sentinel, Part 2
Sequence 4: The Uncivil War
The Prince's Banquet - An Uneasy Meeting - The Fourth Part of the World - Signs and Symbols, Part I - Galata Tower - The Mentor's Wake
Sequence 5: Heir to the Empire
The Janissaries - The Arsenal Gates - Arsenal Infiltration - Portrait of a Lady - Signs and Symbols, Part II - The Forum of the Ox - A New Regime
Sequence 6: Fortune's Disfavor
Into the Shadows - Honor, Lost and Won - Bearer of Mixed Tidings - A Little Errand - Signs and Symbols, Part III - The Maiden's Tower - The Mentor's Return - Setting Sail
Sequence 7: Underworld
The Hidden City - The Spy Who Shunned Me - The Renegade - Decommissioned - Last of the Palaiologi - Escape - Passing the Torch
Sequence 8: The End of an Era
Discovery - The Exchange - End of the Road
Sequence 9: Revelations
A Homecoming - Lost Legacy - The Message
Secret locations
Hagia Sophia's Secret - The Impaler's Tomb
Citizen recruitment
The Brawler - The Pupil - The Avenger - The Acrobat - The Beggars - The Pickpocket
Master Assassin missions
The Deacon (Part 1 - Part 2) - The Trickster (Part 1 - Part 2) - The Champion (Part 1 - Part 2) - The Guardian (Part 1 - Part 2) - The Vizier (Part 1 - Part 2) - The Thespian (Part 1 - Part 2)
Faction HQ missions
Unfortunate Son - Loose Lips
Book quests
The Polo Symbols: Hippodrome - The Polo Symbols: Galata - The Polo Symbols: Arsenal - The Polo Symbols: Forum of the Ox - The Polo Symbols: Aqueduct - The Polo Symbols: Church I - The Polo Symbols: Church II
Piri Reis missions
Thunder - Smoke Screen - Cherry - Datura - Caltrops - Smoke Decoy - Sticky Situations - Tripwire
Desmond's Journey
Doubts - Training - Escape - Metropolis - Regret
The Lost Archive
The End Is Only the Beginning - The Order - Abstergo - The Mole - Bleeding Effect - The Truth - The End of the Line
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