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Pickpocketing was a virtual representation of one of Altaïr Ibn-La'Ahad's genetic memories, relived by Desmond Miles in 2012 through the Animus.

Description[]

Altaïr came across one of the Knights Teutonic arguing with a sailor, who refused to give up his vessel into Sibrand's command. They mentioned a letter detailing the terms of the exchange. Altaïr decided to steal the document.

Dialogue[]

Altaïr approached the two men and listened in on their conversation.

  • Sailor: You tell him I said no! I won't have you damned soldiers poking about in my business!
  • Guard: Listen here, old man—
  • Sailor: No, you listen to me! This is my property, not his! I don't care if Christ himself put the man in charge!
  • Guard: He isn't asking. It's an order!
  • Sailor: Hah, that's rich. The man couldn't order his way out of a burlap sack. I've seen the mess he's made of the docks, I won't let him ruin mine.
  • Guard: Just read the letter! You'll see his terms are quite generous.
  • Sailor: I grow tired of this. Look, I'll consider what he has to offer, but I doubt it'll change my mind. Now go on, get out of here!

Altaïr then tailed the sailor and stole the letter from him.

Occupant of the Northern Docks,

This will serve as your final warning.

Under order of the King, the Teutonic Knights have been given jurisdiction over Acre's Port and all immediate surroundings. "ALL IMMEDIATE SURROUNDINGS!" You have refused to relinquish the Northern Docks, denying access to my men, time and time again. Such disobedience will not be tolerated.

Accept the coin that's been offered to you in compensation and be on your way. Refuse and you will leave us no choice but to seize your property and bring charges for conspiring against the King. Such a crime is punishable by death!

When next we come, there will be no letters - only irons.

Outcome[]

Altaïr acquired a letter which informed him that Sibrand had no guards stationed on the northern docks.

Gallery[]

References[]

Assassin's Creed memories
Memory Block 1
Solomon's Temple
Acquisition - Failure - Guardian - Glory
Memory Block 2
Masyaf
Eavesdropping - Pickpocketing - Interrogation - Knowledge
Damascus
Pickpocketing - Eavesdropping - Informer Escort - Interrogation - Eavesdropping II - Eavesdropping III - Rooftop Race - Pickpocketing II - Knowledge - Assassination
Memory Block 3
Acre
Flag Collection - Interrogation - Pickpocketing - Archer Assassination - Eavesdropping - Stealth Assassination - Knowledge - Assassination
Jerusalem
Stealth Assassination - Interrogation - Pickpocketing - Informer Escort - Flag Collection - Eavesdropping - Knowledge - Assassination
Memory Block 4
Damascus
Interrogation - Eavesdropping - Pickpocketing - Stealth Assassination - Merchant Stand Destruction - Flag Collection - Knowledge - Assassination
Acre
Flag Collection - Merchant Stand Destruction - Interrogation - Stealth Assassination - Archer Assassination - Pickpocketing - Knowledge - Assassination
Jerusalem
Interrogation - Stealth Assassination - Pickpocketing - Informer Escort - Archer Assassination - Eavesdropping - Knowledge - Assassination
Memory Block 5
Acre
Eavesdropping - Pickpocketing - Rooftop Race - Interrogation - Informer Escort - Stealth Assassination - Pickpocketing II - Knowledge - Assassination
Damascus
Rooftop Race - Eavesdropping - Interrogation - Stealth Assassination - Merchant Stand Destruction - Pickpocketing - Knowledge - Assassination
Memory Block 6
Jerusalem
Eavesdropping - Pickpocketing - Interrogation - Stealth Assassination - Archer Assassination - Rooftop Race - Knowledge - Assassination - Assassination II
Memory Block 7
Paradise
Assassination
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