Assassin's Creed Wiki
Register
Advertisement
Assassin's Creed Wiki

Right-Hand Man was a virtual representation of one of Edward Kenway's genetic memories, relived by a research analyst at Abstergo Entertainment through the Animus.

Description[]

After having heard of the man while strolling around the fishing village of Grand Cayman, Edward and Opía aimed to flush out Vargas, Lucia Márquez's right-hand man.

Dialogue[]

Edward reunited with Opía.

  • Opía: Were you successful?
  • Edward: I kept overhearing this name - Márquez. Friend of yours?
  • Opía: Her name matches that of the man who destroyed our village. We fought and lost, but the leader did not live to enjoy his victory.
  • Edward: You think this woman is related?
  • Opía: If she is, we are not safe.
  • Edward: The bill of sale we stole gives the address of a man in her employ, Vargas.
  • Opía: I saw. I know where it is.
  • Edward: Let's pay the bait boy a visit and find out what he knows.
  • Opía: Follow us. You must try to understand what it is at stake.
  • Edward: I've got some idea...
  • Opía: No. It's more than your key. There are those who say the Taíno are already extinct. But we will never be extinguished. Our fight continues.
Right Hand Man 2

Opía attempting to meet with Vargas

The pair reached Vargas' residence.

  • Opía: Here it is. The home of Vargas. Hide. We'll use the element of surprise to our advantage. Get out of sight. (Hello!)
  • Vargas: State your business.
  • Opía: I hope for an audience with Señorita Márquez.

Vargas fled through the backdoor.

  • Opía: Chase him!

Vargas managed to board a ship, and Edward took the Jackdaw to give chase.

  • Opía: We're coming with you! He's getting away! Hurry, keep after him! Don't let him get away! Don't sink him! We need the man and the ship intact. If he drowns we'll lose Márquez! We've got him! Board his ship! Board him, and make him talk! What are you waiting for? Board it!

Edward boarded the ship and assassinated Vargas.

Right Hand Man 7

Edward interrogating Vargas

  • Edward: Out with it, lad. Where's Márquez! Why's she here?
  • Vargas: She's already left for Juventud. Find her there if you must. Her army will teach you a lesson.
  • Opía: Juventud is the island of our enemies. If Lucia Márquez has gone there, it is certain we are her target.
  • Edward: How many enemies do you have?
  • Opía: When you are hunted, it sometimes seems that every stranger is an enemy. On Juventud, we have been at truce since the death of the first Márquez, but this woman could re-ignite our dispute, if her price is high enough.
  • Edward: Uh, can't have that.
  • Opía: I'll take this ship. Meet me there, if you still want your key.

Outcome[]

Edward and Opía learned of Lucia Márquez's location, and set sail for Pinos Isle to confront her.

Gallery[]

References[]

Assassin's Creed IV: Black Flag memories
Main memories
Sequence 1: Prologue
Edward Kenway
Sequence 2: The Spanish Main
Lively Havana - ...And My Sugar? - Mister Walpole, I Presume? - A Man They Call the Sage - Claiming What's Due - The Treasure Fleet
Sequence 3: The Republic of Pirates
This Tyro Captain - Now Hiring - Prizes and Plunder - Raise the Black Flag - Sugarcane and Its Yields - Proper Defenses - A Single Madman
Sequence 4: Retribution
This Old Cove - Nothing Is True... - The Sage's Buried Secret - Overrun and Outnumbered
Sequence 5: Mistaken Motives
The Forts - Traveling Salesman - Unmanned
Sequence 6: Shifting Sands
Diving for Medicines - Devil's Advocate - The Siege of Charles-Towne
Sequence 7: The British Invasion
We Demand a Parlay - The Gunpowder Plot - Commodore Eighty-Sixed - The Fireship
Sequence 8: No Regrets
Do Not Go Gently... - Vainglorious Bastards - Marooned
Sequence 9: Muddied Waters
Imagine My Surprise - Trust Is Earned
Sequence 10: Dead Reckoning
Black Bart's Gambit - Murder and Mayhem - The Observatory
Sequence 11: To the Lees
To Suffer Without Dying - Delirium - ...Everything Is Permitted
Sequence 12: The Eagle and the Jackdaw
A Governor No Longer - Royal Misfortune - Tainted Blood - Ever a Splinter
Sequence 13: Epilogue
The End - How Grand, Master Kenway!
Templar hunts
Opía Apito
The Taíno Assassin - Templar Ships - Right-Hand Man - The Trail of Lucia Márquez
Rhona Dinsmore
Bureau Under Attack - A Thief in the Market - Arms Race - Flint's End
Antó
The Maroon Assassin - Recruiting Maroons - Under Attack - The Commander's Ruse
Vance Travers
Oh Brother... - The Other Brother - Upton's Sorrow - Queen of Pirates, King of Fools
Assassination contracts
The Plantation Master - The Guard Post - The Slave Traders - The Judge - The Weapons Smugglers - The British Captain - Beach Bonfire - A Shipment of Powder - The Spanish Commander - Unlicensed Dealer - No More Taxes - A Botched Escape - The Pirate Captain - The Outlaws - Tomb Raiders - A Last Drink for the Road - Castaway - The Unworthy Brother - The Poachers - The Deserter - The Twin Dilemma - The Dreaded Pirate - The Expedition - The Slave Master - A Slaver's Business - The Informant - The Treasure Hunter - Shady Business - The Smuggler's Squat - The Outlaw's Cave
Naval contracts
An Eye for an Eye - The Law of the Ocean - A Spanish Plague - Driftwood - Silk on the Waves - Contraband - Private Escort - Blind Justice - The Realities of War - Hunter Gatherer - Papers, Please - Weathering the Storm - Smuggler's Den - A Personal Matter - The Final Contract
Aveline missions
The Rebel Camp - The Fort - The Tower
Freedom Cry missions
The Calm Before the Storm - A Common Enemy - Laying the First Brick - A Ship of His Own - Lifting the Veil - A Scientific Inquiry - Plant the Seeds - Down with the Ship - De Fayet's Last Stand
Advertisement