Olivier Martin is currently a concept artist and digital matte painter at Ubisoft Montreal. He is also a freelance digital matte painter at Rodeo FX. Other notable work he has done includes working as an art director on Prince of Persia: Forgotten Sands for Ubisoft, as well as an Assistant Art Director on Lost: Via Domus.
Biography[]
Martin was born and raised in Lyon, France, where he studied Traditional Visual Arts at the Emile Cohl School, though he has been living in Canada since 2004.
Credits[]
- Piglet's Big Game (2003) - Disney Interactive Studios
- Monster Hunter (2004) - Capcom
- Tom Clancy's Rainbow Six: Lockdown (2005) - Ubisoft
- Peter Jackson's King Kong: The Official Game of the Movie (2005) - Ubisoft
- Tom Clancy's Rainbow Six: Vegas (2006) - Ubisoft
- Lost: Via Domus (2007) - Ubisoft
- Assassin's Creed: Lineage (2009) - Ubisoft
- Prince of Persia: The Forgotten Sands (2010) - Ubisoft
- Assassin's Creed: Brotherhood (2010) - Ubisoft
- Assassin's Creed: Revelations (2011) - Ubisoft
Trivia[]
- Martin was one of the artists at Ubisoft to have his artwork of the Assassin's Creed series to be featured in an international art exhibition.
Gallery[]
Assassin's Creed: Brotherhood[]
The following gallery contains concept artwork created by Olivier Martin for Assassin's Creed: Brotherhood.
Assassin's Creed: Revelations[]
The following gallery contains concept artwork created by Olivier Martin for Assassin's Creed: Revelations.
Assassin's Creed III[]
The following gallery contains concept artwork created by Olivier Martin for Assassin's Creed III.
External links[]
- Olivier Martin's official website.
- Olivier Martin's professional profile at LinkedIn.
- Olivier Martin's profile at the Internet Movie Database.
- A cover story featuring some of Olivier Martin's work.