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Assassin's Creed III - Revolutionary Changes

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Assassin's Creed Syndicate is almost upon us , bringing unique touches and gameplay changes as the series steps into the industrialized 19th century. It's the latest in a line of games that each did something to shake up the series, and some of the biggest changes came with the appropriately revolution-themed Assassin's Creed III. Reshaping combat and free-running, Assassin's Creed III set us loose in the American frontier, gave us a taste of naval combat and let us hang enemies from trees with rope darts. In the fifth installment of our video series, let's explore how the American Revolution fundamentally changed Assassin's Creed.

Be sure to watch Part 1, "Assassin's Creed - How it All Began" here:

Part 2, "Assassin's Creed II – How the Series Evolved":

Part 3, "Assassin's Creed Brotherhood – An Army of Changes":

Part 4, "Assassin's Creed Revelations – An Explosive Evolution":

For the latest on all of Ubisoft’s games, check out the UbiBlog here:

Music by Lorne Balfe. From the Assassin's Creed III Original Game Soundtrack Get this soundtrack on iTunes: “In the Service of Humanity” by Winifred Phillips From the Assassin's Creed III: Liberation Original Game Soundtrack Get this soundtrack on iTunes: Subscribe to Ubiloud for more Ubisoft official OSTs:

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current09:16, October 8, 2015Thumbnail for version as of 09:16, October 8, 201506:17480 × 269 (24 KB)A.gao.96 (Talk | contribs)created video


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