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Marion Walle

Digital self-portrait of Marion Walle

Marion Walle was formerly a Lead Character Artist working at Ubisoft Annecy, and is best known for her work on Assassin's Creed: Revelations. Her areas of specialty are character art, model development and weapons artwork, all of which she has employed in creating artwork for the Assassin's Creed series.

Walle is a student of animation at Supinfocom Arles and a graduate of a DMA animation to Marie Curie Marseille.

Games credited[]

  • Assassin's Creed: Revelations (2011) - Ubisoft

Specialties[]

Programs[]

  • ZBrush
  • Autodesk 3DS Max
  • Autodesk Maya
  • Adobe After Effects
  • Adobe Flash
  • Adobe Illustrator
  • Adobe Indesign
  • Adobe Photoshop
  • Adobe Premier
  • Apple Final Cut
  • PHP-Nuke

Techniques[]

  • Character design
  • Character modeling - Low poly
  • Character modeling - High poly
  • Texture mapping - diffuse, normal and specular
  • Texture creation - hand painted textures.

Gallery[]

The following gallery contains Marion Walle's character development art for the multiplayer of Assassin's Creed: Revelations.

Trivia[]

  • Walle is bilingual, being fluent in both French and English.

References[]

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