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Desmond Miles

From the Assassin's Creed Wiki

Desmond Miles
Full name Desmond Miles
Allegiance(s) Assassins
Appears in Assassin's Creed and Assassin's Creed II
Time period Modern times (2012)
Voice actor Nolan North


I'm a bartender, for God's sake! What do you want, me to teach you how to mix a martini?
―Desmond to Vidic and Lucy



Desmond Miles is the primary protagonist of Assassin's Creed.



Contents

[edit] Biography

[edit] Early life

Desmond was born on a assassin hideout much like Masyaf, a modern day Assassin enclave, isolated and 'off the grid' as it was. Desmond was apparently supposed to be born and raised as an assassin. He was unable to leave this small community of thirty or so people, but wanted to as he believed that they were "just a bunch of hippies who wanted to fight the man." He later escapes by himself, claiming that he wanted to see the rest of the world. Desmond states that he has no regrets leaving his father or mother and at one point when Vidic accuses him of being an assassin he responds "I'm not an assassin...not anymore". At some time in his life, Desmond became a bartender. Desmond never used his real name before being taken. He used cash only, he was found from his fingerprint needed for a motorcycle license.

[edit] Assassin's Creed

The story starts off with flashes of Altaïr in an odd cloudy area which will turn out to be the garden at the back of the home base in Masyaf. After about five minutes, Desmond wakes up to find himself on top of a machine and two figures with lab coats near him. He has no recollection of getting to where he is now and is told that he is being held captive. When he questions why, the answer he receives is somewhat unbelievable.

The people in the lab coats are Dr. Lucy Stillman and Dr. Warren Vidic. They run the Animus project for Abstergo Industries. The Animus is a device used to extract genetic memory from an individual about their ancestors. According to Dr. Vidic, the memories of our past relatives are stored in our DNA.

Desmond is told that he has information that someone needs. While Desmond claims to be nothing more than a bartender, it is alluded to that he is an assassin, or at least was one at some point in the past. He seems to have the same age, weight, and height as Altaïr at the time that the Animus decodes. He also wears a white hooded-sweatshirt, similar to Altaïr's clothing. Desmond also has a scar on the right side of his face, going downwards across the lips, Altaïr also has a identical scar. You can see it if you get Altaïr to face a wall or cliff and move the camera around to see his face close up. Moreover, his ancestors were assassins. There is a specific memory in the life of his ancestor Altaïr that the Doctors are trying to access, but Desmond's subconscious mind is blocking access to the memory and they need his help to access it. If he refuses to assist them, they threaten to induce a coma, continue their work, and, when done with Desmond, leave him to die.

Without much choice, Desmond agrees to help them.

Over the next few days, Desmond is removed from the Animus several times; either to give him time to rest or as occurred at one point, because the Animus was overheating. During these periods he finds that someone has left the code for his sleeping quarter’s door in his closet, allowing him to go out into the Animus chamber alone, where he accesses Abstergo's computer system, trying to learn why he was brought there. He does this both with Stillman's access pen, that she apparently forgot, and Vidic's which he stole. He however remains unable to escape and learns nothing that makes his captives goals clear. At one point his memory viewing is interrupted by a group of Assassins who have apparently launched a rescue attempt, caught in a gun battle with Abstergo's guards. Desmond however cannot see this only hear the gunfire. Vidic later states that these Assassins were not only killed, but were the last of the Assassins, possibly as a means of demoralising Desmond; Lucy Stillman's actions, however, suggest otherwise. After accessing the target memory Abstergo’s executives order Desmond killed, but some quick thinking on Lucy’s part spares him this fate and he is ordered to be kept at Abstergo until he has no possible use to them. By this point Desmond begins to develop “the bleeding effect” (mentioned in Lucy's E-Mails as affecting previous test subjects) as he manifests Altaïr’s eagle vision allowing him to see cryptic messages written on the walls of the chamber (presumably test subject sixteen, the subject before Desmond, who is alluded to in the E-Mails) and see that Lucy Stillman is indeed his ally.

[edit] Assassin's Creed II

[edit] Appearances

[edit] Trivia

  • He is modeled after model Francisco Randez and voiced by Nolan North.
  • Desmond possess the same scar in his mouth as his ancestors Altaïr and Ezio.
  • Desmond's clothes allude to those worn by both Ezio and Altaïr, albeit in a more modern style. He has a hood (although it is not worn over his head), and his jacket is white - similar to Altair's robes, and Ezio's clothing, which is originally referred to as "Assassin White". Concept Art of him with his hood up show that it has the "eagle-beak" shape his ancestors' clothes had.
  • Desmond acquires a Hidden Blade at the conclusion of Assassin's Creed 2.  The original owner of the blade is uncertain, but it shares the same design as Ezio's.  
  • Desmond obtains Eagle Vision from his ancestor Altaïr and his fighting and free-running skills from his ancestor Ezio through the Bleeding Effect in the Animus.
  • It is likely that Lucy and Desmond will enter a relationship in Assassin's Creed III, given that Lucy cares very much about Desmond and (as seen in Assassin's Creed II) he apparently returns those feelings. For example, when Lucy panics because she is afraid that Abstergo will find them, Desmond tries very hard to comfort her.
  • Further down the series it can be speculated that Desmond will become a master assassin like his ancestors before him. He is gaining skills from his trips in the animus.(Altair's Eagle Vision, and Ezio's free-running and combat skills)