The Database was a collection of informative articles that could be accessed by the users of Animi or Helix devices. These articles provided background information on people, locations, items, and events encountered during the exploration of genetic memories.
The database was introduced in Animus 2.01, a version of the device created by the Assassin Rebecca Crane. The articles were created by Shaun Hastings, and would become available when Desmond Miles happened upon a person or object of interest while exploring Ezio Auditore da Firenze's memories, allowing him to find out more information about the entry's subject.
The Animus 2.0 database entries were as listed below.
|Arsenale di Venezia||Rocca di Ravaldino||Santa Maria del Fiore||Santa Maria Gloriosa dei Frari|
|Basilica di San Marco||Santa Maria Novella||Santa Maria della Visitazione||Torre Grossa|
Animus 2.01 Database Entries:
The database incorporated into Animus 2.03 was created by the virtual construct of Clay Kaczmarek, who took over Shaun's role when Desmond fell into a comatose state due to the events in the Colosseum. As with the previous version, database entries became available when Desmond encountered the object of interest they were about.
The Lost Archive, which contained some of Clay's own memories, could be accessed via the Animus Island's portals, and contained its own database. It kept track of the decipher fragments and letters, as well as transcripts of voice logs.
Information on the various tribes was provided by a friend of Shaun, who believed the data was for a presentation. The database also included a folder on animals, describing their behavior and the various tactics that could be used to effectively hunt them.
The database incorporated into the Animus console was created by Abstergo Entertainment employees. As Liberation was designed to cast the Templars in a more positive light, important information was frequently left out, misrepresented or outright false.
The database incorporated into the Animus Omega consisted of drafts written by Abstergo Entertainment employees. As such, the material within them was subject to change, with people such as Melanie Lemay, Olivier Garneau and others frequently adding in remarks.
Helix-based Animus Omega
A database incorporated in the Animus Omega through the Helix servers.
Various databases where available through the Helix navigator. In addition information about the subjects encountered in the simulation, the database could also collect digital documents collected from outside sources as well as be edited from outside the servers (as demonstrated by Shaun Hastings).
The Helix navigator database had many iteration with different subject matter depending on the time period simulated and the user.
Ming era China
While exploring the genetic memories of Shao Jun in Ming era China, the database consisted of three categories: people, locations, and documents. The latter category also contained entries about items.
- The various databases commonly held incorrect information on birth years. For example, Francesco de' Pazzi and Vieri de' Pazzi, who were father and son, were stated to have an age difference of 10 years.
- Most of the files for the Animus 2.0 and 3.0 were obtained from Abstergo Industries, as they possessed better and larger archives, which Shaun frequently pointed out.
- ↑ 1.0 1.1 Assassin's Creed II
- ↑ 2.0 2.1 Assassin's Creed: Brotherhood
- ↑ Assassin's Creed: Revelations
- ↑ 4.0 4.1 Assassin's Creed: Revelations - The Lost Archive
- ↑ 5.0 5.1 Assassin's Creed III
- ↑ 6.0 6.1 Assassin's Creed III: Liberation
- ↑ Assassin's Creed IV: Black Flag
- ↑ Assassin's Creed: Unity
- ↑ Assassin's Creed Chronicles: China
- ↑ Assassin's Creed: Initiates