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Coat of Arms was a virtual representation of one of Arno Dorian's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description[]

Arno investigated a coat ordered by Louis Antoine de Saint-Just.

Dialogue[]

Arno approached Saint-Just's valet.

  • Valet: Robbed, I tell you! This is madness! That tailor refuses to deliver the coat I have ordered for Louis Antoine de Saint-Just.
  • Arno: Must be a misunderstanding. I'll speak to the tailor.
  • Valet: It's either his head, or mine!

Arno spoke to the tailor.

  • Arno: That man outside says you owe him a coat.
  • Tailor: No one's getting that coat until I get some answers.
  • Arno: About what?
  • Tailor: This material! There's something fishy about it. I tried to ask the tanner, but rough men outside the tannery turned me away.
  • Arno: I'll see what I can do.

Arno infiltrated the tannery.

  • Arno: Eugh. Smells disgusting...
  • Guard 1: They don't pay me enough for this work.
  • Guard 2: Count yourself lucky you have a job at all.
  • Guard 1: Hah. As if I could afford anything.

Arno spoke to the tanner.

  • Tanner: Please! Help me...
  • Arno: What happened here?
  • Tanner: Saint-Just wanted leather, but... not from cowhide...
  • Arno: You're making leather from human skin!?
  • Tanner: My God... I was forced!
  • Arno: Saint-Just will pay.

Arno returned to the valet.

  • Arno: That leather is made from human skin!
  • Valet It had better be, that's why Saint-Just is paying so well.
  • Arno: You'll both pay, with your lives.
  • Valet: You know, you may become a nice coat yourself. Seize him!

The valet and his guards attacked Arno, who proceeded to kill them. Arno then returned to the tailor.

  • Arno: You were right.
  • Tailor: What is it?
  • Arno: They were using human skin to make the leather for Saint-Just's coat.
  • Tailor: My God. I'll make sure this leather is used as evidence to denounce Saint-Just and bring him down.
  • Arno: Good luck.

Outcome[]

Arno learned that Saint-Just had ordered his coat to be made of human skin. After killing Saint-Just's valet, he told the commissioned tailor of the material. The tailor then planned to use the skin as evidence againt Saint-Just.

References[]

Assassin's Creed: Unity memories
Main memories
Prologue
The Tragedy of Jacques de Molay
Sequence 1
Memories of Versailles - The Estates General - High Society
Sequence 2
Imprisoned - Rebirth
Sequence 3
Graduation - Confession - Fin de Siecle
Sequence 4
The Kingdom of Beggars - Le Roi Est Mort
Sequence 5
The Silversmith - La Halle aux Blés - The Prophet
Sequence 6
The Jacobin Club - Templar Ambush
Sequence 7
A Cautious Alliance - Meeting with Mirabeau - Confrontation - The Resistance
Sequence 8
The King's Correspondence - September Massacres
Sequence 9
Starving Times - Hoarders - The Escape
Sequence 10
A Dinner Engagement - The Execution
Sequence 11
Bottom of the Barrel - Rise of the Assassin - The Bastille
Sequence 12
The Supreme Being - The Fall of Robespierre - The Temple
Cooperative missions
Women's March - The Food Chain - The Austrian Conspiracy - Political Persecution - The Tournament - Heads Will Roll - Les Enragés - Danton's Sacrifice - Moving Mirabeau - Jacobin Raid - The Infernal Machine
Heists
Tithing Templars - Catacomb Raider - The Party Palace - Royals, Guns and Money - Smuggler's Paradise - Ancient History - It Belongs in a Museum
Paris stories
Tall, Dark Strangers - Flamel's Secret: The Monks - Flamel's Secret: Denis Molinier - Flamel's Secret: The Elixir of Life - Using the Ol' Noggins - Waxworks - Sewer Rat - À la Lanterne! - The Great Escapist - Critical Comedown - Scene Stealer - Devilishly Tricky - My Kingdom For Some Whores - De Sade's Reprieve - Sadistic Blackmail - The Cult of Baphomet - The Ritual of Baphomet - La Bande Noire - Iscariotte, the Giant - Headlining the Guillotine - A Fistful of Duelers - The League of the Crimson Rose - Return of the Crimson Rose - Crimson Sunset - Flying Boy - Carmalite Nuns - Stop the Presses! - Encyclopédie Diderot - Désirée Desired - Désirée Dismayed - Désirée Delighted - French Crown Jewels - Coat of Arms - Swiss Stash - Vicious Verses - Arm the People - "Escort" Mission - Cassini's Constellations - The Condorcet Method - A Romantic Stroll - Signaling Officer Murat - A Nice Chappe - Precious Correspondence - Constructing a "Close Shave" - Up in Arms - Marianne Returns Home - The Little Prince - Turtle, Snake, Bear, Paper, Scissors - Tapestry Thief - Cartouche's Memoirs
Café Théâtre missions
Explore the Café Théâtre - Auto-Da-Fé - Colette - Damsel in Seamstress - The Queen's Necklace - Foxy Renard
Social Club missions
Bridge Brigands - Marat's Missive - Let Them Eat Hay - Cat Food on a Hot Tin Roof - Hoarding Hostages - Café Procope - Roux's Remains - An Engaging Egyptologist - Artful Dodger - A Dramatic Exit - Breaking the Habit - Extortion Contortion - Chouan Riddles - Bara's Funeral - Retribution for a Rabble-Rouser - The Black Office - Betrayer of the Queen - Spiked Bourbon - Special Delivery - Smoky Yet Robust
Murder mysteries
Murder Foretold - Barber of Seville - The Body in the Brothel - Ancestral Vengeance - The Body Politic - Bones of Contention - The Assassination of Jean-Paul Marat - Hot Chocolate to Die For - The Hand of Science - The Decapitated Warden - The Death of Philibert Aspairt - The Red Ghost of the Tuileries - Cut the Middle Man - A Dash of Poison
Nostradamus Enigmas
Mercurius - Venus - Terra - Mars - Jupiter - Saturnus - Aries - Taurus - Gemini - Cancer - Virgo - Leo - Libra - Scorpio - Sagittarius - Capricorn - Aquarius - Pisces
DLC
American Prisoner - The Chemical Revolution - Killed by Science
Dead Kings
Sequence 13
Buried Words - The Book Thief - A Shadow from the Past - Raising the Dead - Under Lock and Key - A Crown of Thorns
Cooperative and heist missions
Last Rites - Holy High Rollers
Stories of Franciade
Last Will - A Royal Hide - The Unopened Rose - The Eyes of the King
Murder mysteries
Blind Justice - Equal Justice
Suger's Legacy
I - Nativitatis Et Mortis - II - Morbum - III - Diabolus - IV - Natura - V - Crux - VI - Noctis - VII - Dies
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