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Peasants

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(Redirected from Citizens)

Peasants are the general denizens of the cities (and the Kingdom) of the Holy Land in Assassin's Creed. Generally, they will do nothing to hurt Altaïr, but there are some special variants of peasants that might.

Peasants will react realistically to Altaïr's actions: watching closely when he enters a fight, gasping when he buries his blade in the enemy, fleeing when the enemy topples over, dead.

Contents

[edit] Special kinds of Peasants

Some peasants are different from the rest. They may help you, get in your way, or outright harm you.

Of these special varieties, only the Thugs can be found in Masyaf.

[edit] Carriers

In the three cities (Damascus, Jerusalem, Acre), some peasants may be found walking around carrying something heavy. If you bump into them, they will drop the item and cause a big commotion. To pass by carriers without causing a commotion, you should hold the Free Arm button (File:PlayStationCircle.svg on Playstation 3, B on Xbox 360, Shift on PC default layout) while in Low Profile. You will gently push them aside.

Carriers come in two varieties- jar carriers and box carriers. The jar carriers are women carrying around a large jar on their head. Box carriers are men holding a box close to their chest.


[edit] Thugs

Main article: Thugs

Thugs or Courageous Citizens are burly denizens of the three cities, as well as Masyaf. They are the only peasants that will fight you, but only in a fistfight. Draw a weapon and they will run.

You can pickpocket Thugs for 5 throwing knives, or defeat them in a fistfight for one, and only one knife. Draw a weapon and kill them, however, and you will get zero knives.


[edit] Trouble Makers

In the three cities, one may find madmen and drunkards. They usually are found babbling, walking through back alleys. If you get close, they will shove you violently and cause a big commotion. Because of this, killing Trouble Makers does not entail the Synchronization loss experienced when Altaïr kills other citizens.

Because Trouble Makers create a big commotion when they push you, it can cause you to become Exposed. This can sometimes cause you to fail a side mission, or break your cover as you attempt an assassination.

[edit] Beggars

In the three cities, a desperate female beggar may begin to pester Altaïr for money. They claim that their families are "sick and dying", and they "have nothing". They will pester Altaïr for several seconds, before giving up. If you attempt to climb a building to escape them, they will throw a rock at you. If you draw your sword, they will run away screaming. In addition, you may throw them in another direction to frighten them; doing so enough times will get you an Achievement.

[edit] Citizens in distress

Main article: Save Citizen

Occasionally, Altaïr can find citizens that need saving within the three cities. They are being harassed by guards, for crimes they did not commit. Altaïr can kill the guards, and in doing so, unlock a group of either Scholars or Vigilantes.


[edit] Scholars

Main article: Scholars

Scholars are holy men who silently, slowly walk through the three cities. Having robes similar enough to a Scholar's, Altaïr can blend in with a group of them to escape guards.

[Edited by Kriso] Although I just can't shake off the fact that, he has weapons strapped directly onto him, and the guards dont notice

[edit] Vigilantes

Main article: Vigilantes

Vigilantes are groups of brave, tough men. If Altaïr runs past a group of Vigilantes, and he is being chased by guards, the Vigilantes will grab the guards, delaying them greatly. Altaïr can then escape, or take the opportunity to assassinate the guards as they are held back.


[edit] Trivia

  • The game contains files titled "SnakeCharmer", but there is no snake charmer in the game. This hints that Ubisoft may have originally intended the game to feature snake charmers.