Eraicon-Memories Eraicon-Memories game

Charles de la Motte was an altered representation of one of Ezio Auditore da Firenze's genetic memories, relived by a research analyst at Abstergo Entertainment through the Animus.


First dialogue

  • Francesco: Mentor, I must kill a man.
  • Ezio: Who?
  • Francesco: The Marquis, Charles de la Motte.
  • Ezio: I see.
  • Francesco: I ask your blessing, Mentor. And I apologize, for I will go after him even if you tell me not to.
  • Ezio: The Brotherhood is not about revenge, Francesco. But there are times when revenge can motivate a man to do important things.
  • Francesco: Then you approve?
  • Ezio: You are still in training, Francesco. I fear your anger will undermine your ability. You must have control of both in order to face a man such as the Marquis.
  • Francesco: But!
  • Ezio: But I agree that he must be dealt with. I will track him down personally. Can you direct me to where he is?
  • Francesco: Yes. Cesare has given de la Motte control of a guard tower in the Campagna District.
  • Ezio: Thank you. I shall return.


  • Charles: Is this the best you can muster, Assassin?
  • Ezio: You may escaped, Marquis, but your time will come soon enough.
  • Charles: I doubt it. I have seen nothing that shows you have even the slightest chance against me.
  • Ezio: You will.


  • Charles: Hmph! Save your gloating; this means nothing.
  • Ezio: I did not come here to gloat. I came here to put an end to you.
  • Charles: As you have done, so why linger? Be off with you.
  • Ezio: A word, first.
  • Charles: No. I'll not dally long enough to listen to the likes of you.
  • Ezio: So be it.