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Assassin's Creed: Brotherhood outfits

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In Assassin's Creed: Brotherhood, several outfits are available to those who complete certain challenges. Once an outfit is unlocked and equipped, it will alter Ezio Auditore's appearance. However, unlike armor, most of these costumes do not affect any other gameplay elements.

Outfits can be unlocked through a variety of methods, which are enumerated below.

Capes

Plain Cape

The Plain Cape is available at the beginning of Assassin's Creed: Brotherhood and is completely aesthetical; it has no effect on notoriety, and is the only cape that can be dyed.

Auditore Cape

The Auditore Cape is unlocked by completely rebuilding the city of Rome.

Originally handcrafted by Maria Auditore da Firenze in her mourning of a lost child, this cape allows Ezio to show his pride for the Auditore family. It was lost during the Siege of Monteriggioni and given to Rodrigo Borgia's youngest son, Jofré Borgia as a war gift.

Ezio reacquires the cape after rebuilding Rome to 100% when Jofré's chamberlain sent it to the Assassins as a gift for rebuilding the city. It also makes Ezio's notoriety stay at zero while the cape is worn and resets to its original level when removed. This cape cannot be dyed.

Borgia Cape

The House of Borgia Cape is unlocked by removing all 101 Borgia flags from Rome.

Functionally identical to the Auditore cape, notoriety stays at zero while the cape is worn and resets to its original level once removed.

Medici Cape

The House of Medici Cape is unlocked to wear after players sync their game to Assassin's Creed: Project Legacy, once they complete the Auditore Mnemonic set. This cape does not affect notoriety and cannot be dyed.

The cape is also one of the five artifacts which Desmond can find in modern-day Monteriggioni. Like all the other artifacts, however, it cannot be equipped or used in any way.

Venetian Cape

Along with the Medici Cape, the Venetian Cape is also unlocked to wear after players sync their game to Assassin's Creed: Project Legacy, once they complete the Auditore Mnemonic set. This cape does not affect notoriety and cannot be dyed.

General appearance

Armor of Altaïr

Main article: Armor of Altaïr

The Armor of Altaïr can be unlocked by purchasing it on Uplay for 20 Uplay Units. Being the Grand Master robes of Altaïr Ibn-La'Ahad, the Armor of Altaïr was worn by Ezio after completing all of the Assassin's Tombs in Assassin's Creed II. In Assassin's Creed: Brotherhood, it is worn in the last repressed Cristina memory and in the beginning of the game until it is lost in the Siege of Monteriggioni. It does not change the defense stats of Ezio's equipped armor, as it is only a cosmetic item.

Altaïr's robes

Altaïr's robes can be unlocked by purchasing it on Uplay for 20 Uplay Units.

Equipping Altaïr's robes accesses Altaïr Ibn-La'Ahad's skin from the Animus database, though it will not affect Ezio's current equipment, armor settings or the abilities of the cape he was wearing previously. Rather than loading his clothing, the outfit actually loads the model of Altaïr, and it is made visible through the missing beard, and the color of his eyes (which are lighter than Ezio's). Altaïr's missing ring finger can also be seen on the character model when this outfit is equipped.

Florentine Noble Attire

Ezio's florentine noble attire can be unlocked by purchasing it on Uplay for 20 Uplay Units.

The Florentine Noble attire was worn by Ezio Auditore in Florence during the beginning of Assassin's Creed II, before acquiring his father's Assassin's Robes. In Assassin's Creed: Brotherhood, it is worn during the first repressed Cristina memory. The outfit is made accessible before the Apple of Eden memories when leaving the Animus.

Desmond Miles

The Desmond Miles outfit is unlocked by attaining 100% Synchronization in Sequence 8.

Purely cosmetic, this skin allows the player to look like Desmond Miles inside the Animus 2.01. The style of walking and freerunning is also that of Desmond.

Raiden

Main article: Raiden Skin

The Raiden outfit is unlocked by completing every Virtual Training challenge with at least a bronze medal.

This outfit pays homage to the VR-trained cybernetic ninja called Raiden, from Metal Gear Solid. The skin of Raiden in Assassin's Creed Brotherhood is the Cyborg Ninja form of Raiden as seen in Metal Gear Solid 4: Guns of the Patriots, although it uses Ezio's facial features and hair.

Helmschmied Drachen Armor

Main article: Helmschmied Drachen Armor

The Helmshmied Drachen Armor is included with the Codex Edition, the Da Vinci Edition, Platinum and Classics Editions, and Amazon pre-order editions of Assassin's Creed: Brotherhood, though it can also be obtained by purchasing the Da Vinci Disappearance DLC.

Temporary outfits

Roman Legionary costume

Worn only in the memory "Exit Stage Right."

French Captain Armor

Worn only in the memories "Trojan Horse" and "Au Revoir."

Borgia Captain Armor

Worn only in the memory "When in Rome..." after killing Luigi Torcelli.

Shirtless Ezio

Only appears when playing the Fight Club minigame, and briefly upon his arrival in Rome, but cannot be worn in free roaming.

Unhooded Armor of Altaïr

Worn only during Sequence 1, and the final repressed Cristina Memory.

Monteriggioni Siege Clothing

Worn only during the Siege of Monteriggioni memories.

Trivia

  • Unlike in Assassin's Creed II, the Auditore Cape in Assassin's Creed: Brotherhood grants permanent secrecy, rather than notoriety.
  • The image of Altaïr's Robes in the inventory depicts Ezio wearing the robes, rather than Altaïr. The hood also lacks the beaked tip, and shows Ezio wielding Altaïr's short blade, which is not available in the game.
  • The image of Raiden's Outfit depicts Ezio unsheathing Raiden's katana, the High Frequency Blade, although it is not available in the game.
  • The Borgia Captain armor itself, though being worn by Ezio, appears red while seen with Eagle Vision.
  • Dyeing an Auditore, Borgia, Medici or Venetian cape, caused them to be automatically removed.
  • Diving while wearing the Florentine Noble Attire will cause Ezio to have Desmond's head until he reaches the surface again.

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