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Assassin's Creed: Revelations Official Game Guide

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"Every detail has been compiled here in order to enhance your gaming experience; All information has been carefully presented so you can advance through the game at your own pace"
―Martin Schelling on the Assassin's Creed: Revelations official guide.
Acr guide book

The Assassin's Creed: Revelations Guide Book

The Assassin's Creed: Revelations Guide Book is a 239 paged book which tells mostly everything about Assassin's Creed: Revelations, including a walkthrough of all the sequences in the game, along with help with controls, side quests, multiplayer, and a detailed analysis of all things inside the game. It also includes a lot of never before seen artwork.

Official Game GuideEdit

ACRGuideHard

Assassin's Creed Revelations: The Complete Official Guide (Hardcover)

PrimerEdit

The Primer chapters are designed to help the average Assassin's Creed fan ease into the series with confidence, focusing on basic features for both the Xbox 360 and PS3. This includes button definitions, game objectives, maps, movements and abilities, and also the combat system and threats and detection.

WalkthroughEdit

The Walkthrough chapter of the official guide is designed to help and advise players throughout the main missions. It offers explanations, tutorials and tactics whenever new features, abilities or game concepts are introduced into the game. Overall, it presents the best path to receiving a 100% completion in the game.

Side questsEdit

The Side quests chapters offer a complete guide to secondary activities such as sub-quests, minigames, and collectibles. It also gives the player tips and advice about Templar Dens, Den Defense, Recruiting Assassins, Master Assassin Missions, Book Quests, Secret Locations, Desmond's Journey and Faction HQ Missions.

Reference and analysisEdit

These chapters are for dedicated players seeking a perfect playthrough, where one can learn about systems and statistics of weapons, armor, outfits, shops, enemies, achievements, missions, checklists and more.

MultiplayerEdit

The Multiplayer chapters begin with the basic principles of the game, and is useful to those just starting out in multiplayer. It explains the different game modes featured in multiplayer, along with some helpful notes and strategies.

To help get a feel of the multiplayer personas, the guide introduces the reader to all of the multiplayer characters with their real names and availability. Score and progression follows, providing information on the ranks of the game by specifying the scores given to kill, approach, action and session bonuses, along with the XP (experience) required for leveling up.

The next chapter of the multiplayer guide presents statistics on abilities, as well as streaks and accolades achieved throughout the game. The last few chapters explain the challenges and titles unlocked in the game, along with some advanced tips for veterans.

From there, it finishes with map analysis by providing a bird's eye view over the multiplayer maps and giving tips for each map to help enhance gameplay for all Templar agents.

ExtrasEdit

The Extra chapters contain bonus material, which is filled with spoilers, so it's best to leave it until after the game's main story has been finished. It also contains the story recap and glossary, where it explains key events of the Revelations storyline.

In the glossary, it contains detailed information on the two opposing factions in the game: the Templars, with Abstergo Industries, and the Assassins. Additionally, the book provided character profiles on all the main characters in Assassin's Creed: Revelations, which are: Lucy Stillman, Shaun Hastings, Rebecca Crane, William Miles, Clay Kaczmarek, Ezio Auditore da Firenze, Suleiman I, Sofia Sartor, Yusuf Tazim, Prince Ahmet, Tarik Barleti, Manuel Palaiologos and Altaïr Ibn-La'Ahad.

Continuing on, the guide then explains the key factors of the game including the Animus, the Bleeding Effect, Eagle Vision, Pieces of Eden, the Masyaf keys (Memory Seals) and the Codex. It also explains the role of the prophets Altaïr and Ezio, and the prophecy assigned to them by the First Civilization.

Expanding on from the First Civilization, it outlines the aspects that relate to them, which included the First Civilization vaults and temples, and the Glyphs and The Truth from Assassin's Creed II and Assassin's Creed Brotherhood.

Lastly, the story recap gives information on Adam and Eve, the First Civilization, the Capitoline Triad, the Toba catastrophe and the symbols seen throughout the games.

After this, in the last section of the guide, it provides insight into untold events from Altaïr's life. These events were:

Ahmad Sofian's suicide after the death of Umar Ibn-La'Ahad, Altaïr revealing this to Abbas Sofian, Abbas' attack on Altaïr, and Altaïr's training to became a Master Assassin. These all took place before the first Assassin's Creed. The other events were scattered throughout his life, and were:

Altaïr's visit to Constantinople, Altaïr, Maria Thorpe and Darim Ibn-La'Ahad's travel for Mongolia, Altaïr discovering the secret of the Apple of Eden, and Altaïr's finding of the Memory Seals and the construction of his library.

The guide then finishes with a bird's eye view of the fortress of Masyaf.

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