Born in 1983 in Paris, France, Bernabé began studying law in 2000. In 2004, she decided to leave that course to pursue a career in art.
Bernabé enrolled in the school of Emile Cohl Lyon and spent four more years (2004–2008) studying art and animation. After graduation, she was hired for two years at Ubisoft as a character designer, where she worked as a 2D character designer and 3D character modeler on Assassin's Creed II and on Assassin's Creed: Brotherhood.
- Assassin's Creed II (2009) - Ubisoft
- Assassin's Creed: Brotherhood (2011) - Ubisoft
- Assassin's Creed III (2012) - Ubisoft
Assassin's Creed: BrotherhoodEdit
The following gallery contains artwork completed by Anaïs Bernabé for her work on the multiplayer characters in Brotherhood.
Assassin's Creed IIIEdit
The following gallery contains artwork completed by Anaïs Bernabé for her work on the "Rise" trailer for Assassin's Creed III.
- Notably, she was the original illustrator of many of the multiplayer characters for Assassin’s Creed Brotherhood.