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An Eye for Trouble

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An Eye for Trouble
An Eye for Trouble 1
Technical information
Description

Help Big Dave and Oliver deal with a British Scout.

Appearance

Assassin's Creed III

Memory type

Homestead mission

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Manor Mysteries

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Slander

Historical information
Ancestor

Ratonhnhaké:ton

Location

Davenport Homestead, Massachusetts Bay, British America

Date

1777

An Eye for Trouble was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.

DescriptionEdit

Connor, Oliver and David Walston discovered British scouts on the homestead, looking for a deserter.

DialogueEdit

  • Oliver: Connor!
  • Connor: What is happening?
  • David: Found this guy skulking around the inn. I pressed him and it turns out he's looking for a deserter, goes by the name of Big Dave. Says he's alone. Isn't that right?
  • Scout: I am! I'm alone. I swear it.

Connor spotted and chased another scout.

  • Scout: Bloody hell!
  • David: Another one, Connor! If he gets back to his officers, I'm done for!

After killing the scout, Connor returned to Big Dave and Oliver.

  • Connor: Where is he?
  • Oliver: Coward kicked me in the gingamabobs, then threw sand in Dave's eyes. But he's long gone now.
  • David: Not good, Connor.
  • Connor: No. We can expect visitors soon.

OutcomeEdit

One of the British scouts escaped, bringing news of Big Dave to his officers and threatening the peaceful life on the homestead.

GalleryEdit

ReferenceEdit

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